Follow-up Comment #17, patch #3377 (project freeciv):
- Huts were not added to generated map
- Set only those server settings that should have non-default value
- Removed specials from savegame.options as there's no map included at all
- Restored one changed string
I applied the patch and
Follow-up Comment #1, bug #19921 (project freeciv):
So,...
Adding 'gdk_window_process_updates(gtk_widget_get_window(map_canvas), FALSE);'
in void flush_dirty(void) seems to get the desired effect (that is IIUC what
the desired effect is), but there's a tiny catch.
In my save I've got a combined
Follow-up Comment #2, bug #19921 (project freeciv):
That is the unit gets drawn in the base while it's still moving there.
Yeah, I see that sort of thing a lot in the Gtk2 client. Also with transports
containing lots of units, I think. Never got round to investigating it.
--jtn
Follow-up Comment #3, bug #19921 (project freeciv):
I noticed comment in move_unit_map_canvas() about setting up target tile
first, and wondered wouldn't it cause such problems of unit being drawn there
before move animation. Maybe it was considered something that nobody's brain
would register in
Follow-up Comment #4, bug #19921 (project freeciv):
In such case, lets add that call to try to solve the initial problem.
Still, that speed difference is odd.
(file #16063)
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Additional Item Attachment:
File name: update-map-anim.patch
URL:
http://gna.org/bugs/?19925
Summary: 'ai-settler-tdc_hash != ((void *)0)' failed.
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 11 Jul 2012 11:50:45 PM EEST
Category: general
Severity: 3 -
Update of bug #19899 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #19296 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of patch #3378 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #3391 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #3354 (project freeciv):
Summary: Unit type flag prefix F_ - UTF_ = Unit type flag
prefix F_ - UTYF_
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http://gna.org/patch/?3354
Follow-up Comment #5, bug #17883 (project freeciv):
There is no automake warnings about GNU make specific extensions being used
left (in S2_4/TRUNK), so maybe other make implementations work now?
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URL:
http://gna.org/patch/?3406
Summary: Configurable city size to population conversion
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 12 Jul 2012 02:22:19 AM EEST
Category: general
Priority: 5 -
URL:
http://gna.org/patch/?3407
Summary: Alien World tech icon tags
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 12 Jul 2012 03:39:27 AM EEST
Category: rulesets
Priority: 5 - Normal
Update of patch #3367 (project freeciv):
Assigned to:None = cazfi
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Follow-up Comment #5:
- Removed more extra spaces between function names and argument lists
- Corrected some comments
Update of patch #3382 (project freeciv):
Status:None = Ready For Test
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http://gna.org/patch/?3382
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Message sent
Update of patch #3396 (project freeciv):
Category:None = general
Status:None = Ready For Test
Assigned to:None = cazfi
Planned Release:
URL:
http://gna.org/bugs/?19926
Summary: WORDS_BIGENDIAN MacOS X universal binaries
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 12 Jul 2012 04:40:30 AM EEST
Category: client-gtk-3.0
Severity: 3
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