[Freeciv-Dev] [patch #3845] Minor updates to README.ruleset_civ2civ3

2013-04-11 Thread Marko Lindqvist
URL: Summary: Minor updates to README.ruleset_civ2civ3 Project: Freeciv Submitted by: cazfi Submitted on: Fri 12 Apr 2013 02:38:52 AM EEST Category: docs Priority: 5 - Normal

[Freeciv-Dev] [bug #20507] Barbarian nations in unknown group in civ2 ruleset

2013-04-11 Thread Jacob Nevins
Update of bug #20507 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #20706] Not setting increment for rates_lux_scale

2013-04-11 Thread Marko Lindqvist
Follow-up Comment #7, bug #20706 (project freeciv): btw Noticed that freeciv-web has interface where entire tax rates dialog is constructed so that max value for the ruler is current maxrate value. ___ Reply to this item at:

[Freeciv-Dev] [patch #3830] Change shore bombardment model to use nativity rather than UMT_*

2013-04-11 Thread Marko Lindqvist
Follow-up Comment #1, patch #3830 (project freeciv): Reading the patch it seems to me that it does change behavior when sea unit attacks against another sea unit in harbour. Old code would check if defender is land unit (native to tile it defends) and as sea unit in harbour is not that, it wouldn

[Freeciv-Dev] [patch #3826] Allow bases on city tiles

2013-04-11 Thread Marko Lindqvist
Follow-up Comment #3, patch #3826 (project freeciv): - git commit message claims that pcity is needed for requirements preventing building base/road in cities, but "CityTile", "Center", "Local" requirement is used for that. It's probably a good idea to pass that city information to requirement par

[Freeciv-Dev] [patch #3833] Consider base dependencies for bases

2013-04-11 Thread Marko Lindqvist
Follow-up Comment #3, patch #3833 (project freeciv): - Set dep_tgt.obj.base instead dep_tgt.obj.road in autosettler code - Add empty line between dep_tgt declaration and first line of actual code (file #17738) ___ Additional Item Attachment

[Freeciv-Dev] [bug #20728] Pointer to barbarian leader who has died while moving used afterwards

2013-04-11 Thread Marko Lindqvist
Update of bug #20728 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #3840] tile_roads() to return tile roads vector

2013-04-11 Thread Marko Lindqvist
Update of patch #3840 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed