Follow-up Comment #1, patch #3830 (project freeciv):
Reading the patch it seems to me that it does change behavior when sea unit
attacks against another sea unit in harbour.
Old code would check if defender is land unit (native to tile it defends) and
as sea unit in harbour is not that, it wouldn't adjust either of att_fp or
New code will adjust att_fp regardless of defender properties. And actually it
also adjusts def_fp regardless of attacker properties - attacker might be air
unit for which both tiles are native.
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