[Freeciv-Dev] [patch #3600] Add alien ruleset to distribution tarball

2013-05-02 Thread Marko Lindqvist
Update of patch #3600 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3630] Add separate base owner information for tiles

2013-05-02 Thread Marko Lindqvist
Update of patch #3630 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] Chaosis - OpenSource game movement

2013-05-02 Thread Paladin Good
Hello! I am making a game using the sourcecodes of Pokemon Online eu and Pokemon showdown. It is much more though, we will have forum games, chat room games, and hopefully some other random but good games. Such as FreeCiv. I was wondering if you'd be able to talk with me, perhaps over skype as I,

[Freeciv-Dev] [bug #18517] unable to drag items in Target Worklist to reorder.

2013-05-02 Thread Christian Prochaska
Follow-up Comment #18, bug #18517 (project freeciv): With GTK+ bundle 2.24.10 it seems to work, too. ___ Reply to this item at: http://gna.org/bugs/?18517 ___ Nachricht gesendet von/durch

[Freeciv-Dev] [task #7678] Windows packages for 2.4.0-beta2

2013-05-02 Thread Christian Prochaska
Follow-up Comment #4, task #7678 (project freeciv): Windows installers using GTK+ bundle 2.24.10 are ready now. A test build with MagickWand 6.8.5-3 was successful, but the images ended up in the wrong directory (could be related to bug #20356). I'll try to get it fixed and included in the next

[Freeciv-Dev] [patch #3887] Use UCF_MISSILE to identify missiles for pathfinding

2013-05-02 Thread Marko Lindqvist
Follow-up Comment #1, patch #3887 (project freeciv): Reading the patch file only (not checking larger context) I suspect that Bomber handling is not quite right. You are not checking fuel (=how many turns flight time left) at all, but only how much movement for this particular turn is left, when

[Freeciv-Dev] [patch #3880] Initial extras module addition

2013-05-02 Thread Marko Lindqvist
Update of patch #3880 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] Freeciv-web online at play.freeciv.org

2013-05-02 Thread Andreas Røsdal
Hi all, The Freeciv-web client can now be played online here: http://play.freeciv.org/ It would be very useful if the freeciv players could give it a good testing, and report any bugs that you might find. It would also be great with some links from freeciv.org to play.freeciv.org, so that

[Freeciv-Dev] [patch #3887] Use UCF_MISSILE to identify missiles for pathfinding

2013-05-02 Thread Emmet Hikory
Follow-up Comment #2, patch #3887 (project freeciv): In pf_fuel_map_iterate(), the function exits early in the event that there aren't enough moves to return to a refueling point unless either the unit in question is a missle or it has no moves anyway (as mentioned, I don't really understand