[Freeciv-Dev] [bug #21668] Ferry stats not updated when unit changes type

2014-02-22 Thread Marko Lindqvist
Follow-up Comment #4, bug #21668 (project freeciv): - Version to apply to S2_5 is different now (file #20140) ___ Additional Item Attachment: File name: FerryTransformed-S2_5-3.patch Size:7 KB

Re: [Freeciv-Dev] Freeciv-Web Project.

2014-02-22 Thread Andreas Røsdal
On 29 November 2013 17:11, Andreas Røsdal andre...@pvv.ntnu.no wrote: Also, when do we make freeciv-web development subject to code inspections freeciv policy requires? I don't mind that. Fix to bug #21660 is now the first patch that I've submitted to freeciv-dev for inspection, instead

Re: [Freeciv-Dev] Freeciv-Web Project.

2014-02-22 Thread Marko Lindqvist
On 22 February 2014 10:05, Andreas Røsdal andre...@pvv.ntnu.no wrote: Also, what do you think of moving Freeciv development from svn to github.com/freeciv? The only thing changed since this was discussed last time ( http://forum.freeciv.org/f/viewtopic.php?f=13t=160 ) is that now we have

[Freeciv-Dev] [bug #21640] AI set taxes 0% to luxury, and 0% science, in wrong situations

2014-02-22 Thread Marko Lindqvist
Follow-up Comment #7, bug #21640 (project freeciv): Can you make the patch (and more importantly - the initial testing)? ___ Reply to this item at: http://gna.org/bugs/?21640 ___ Message

[Freeciv-Dev] [bug #21640] AI set taxes 0% to luxury, and 0% science, in wrong situations

2014-02-22 Thread David Fernandez
Follow-up Comment #8, bug #21640 (project freeciv): Ok, I can do it, and I'll test it. The way we decided, it will only affect the AI with the handicap H_RATES, it should be easy to test. ___ Reply to this item at:

[Freeciv-Dev] [bug #21702] Server built without bzip2 fails to load .bz2 savegame without explaining why

2014-02-22 Thread Jacob Nevins
Update of bug #21702 (project freeciv): Summary: Server can't load savegame and doesn't tell why = Server built without bzip2 fails to load .bz2 savegame without explaining why ___ Reply to this item at:

[Freeciv-Dev] [bug #21702] Server built without bzip2 fails to load .bz2 savegame without explaining why

2014-02-22 Thread Marko Lindqvist
Follow-up Comment #5, bug #21702 (project freeciv): Same with any compression method. Some kind of generic error message can be added, but one cannot tell that bzip2 compression is needed unless one already has it, and can thus identify the savegame as bzip2 compressed one.

[Freeciv-Dev] [bug #21703] penalty applied when change between city improvements

2014-02-22 Thread Jacob Nevins
Follow-up Comment #1, bug #21703 (project freeciv): Can't reproduce with 2.4.2. Which specific two buildings are you changing between? (Note that small wonders such as the Palace count as wonders for the purposes of this penalty.) ___

[Freeciv-Dev] [bug #21702] Server built without bzip2 fails to load .bz2 savegame without explaining why

2014-02-22 Thread Jacob Nevins
Follow-up Comment #6, bug #21702 (project freeciv): It wouldn't seem too evil for Freeciv to hardcode recognition of the start-of-file magic signature for gz/bz2/xz (e.g. 'BZ' for bzip2) for the purpose of fixing this issue. ___ Reply to

[Freeciv-Dev] [bug #21693] server crash

2014-02-22 Thread Jacob Nevins
Update of bug #21693 (project freeciv): Status:None = Confirmed Planned Release: = 2.4.3,2.5.0,2.6.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #21703] penalty applied when change between city improvements

2014-02-22 Thread anonymous
Follow-up Comment #2, bug #21703 (project freeciv): In the last weeks I have played all branches, and have noticed some kind of penalty when changing between _city improvements_ (not wonders or untis) - but rare, not in all cases, irregurarly it seemed. But I wasn't focused on that. Before

[Freeciv-Dev] [patch #4528] Gtk clients: Show the probability that a spy action will be successful

2014-02-22 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4528 Summary: Gtk clients: Show the probability that a spy action will be successful Project: Freeciv Submitted by: sveinung Submitted on: Sun 23 Feb 2014 12:25:31 AM UTC Category:

[Freeciv-Dev] [patch #4529] Add success probability for the spy action investigate city.

2014-02-22 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4529 Summary: Add success probability for the spy action investigate city. Project: Freeciv Submitted by: sveinung Submitted on: Sun 23 Feb 2014 01:20:41 AM UTC Category: general

[Freeciv-Dev] [bug #21666] Freeciv web: Bundled vagrant script don't work

2014-02-22 Thread Sveinung Kvilhaugsvik
Follow-up Comment #7, bug #21666 (project freeciv): You are very close to getting Freeciv-web running now, so it would be great to complete the process by doing some memory tuning. I now get the start page up. But when i try to start a new game (http://localhost/civclientlauncher?action=new) I

[Freeciv-Dev] [bug #21703] penalty applied when change between city improvements

2014-02-22 Thread anonymous
Follow-up Comment #3, bug #21703 (project freeciv): Running the self compiled server on raspberry pi. The client is Gtk2, installed on windows. The production change was from Library to Temple (stones going down from 22 to 11). Even if I change it back to Library, I won't get 22 stones back.

[Freeciv-Dev] [bug #21666] Freeciv web: Bundled vagrant script don't work

2014-02-22 Thread Sveinung Kvilhaugsvik
Follow-up Comment #8, bug #21666 (project freeciv): I haven't checked if I get the same issue when running freeciv-web on the host. It worked when installed on the host. ___ Reply to this item at: http://gna.org/bugs/?21666

[Freeciv-Dev] [patch #4530] Freeciv web: Enable only the possible spy actions

2014-02-22 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4530 Summary: Freeciv web: Enable only the possible spy actions Project: Freeciv Submitted by: sveinung Submitted on: Sun 23 Feb 2014 04:01:08 AM UTC Category: freeciv-web

[Freeciv-Dev] [bug #21666] Freeciv web: Bundled vagrant script don't work

2014-02-22 Thread Andreas Rosdal
Follow-up Comment #9, bug #21666 (project freeciv): The error message that you get indicate that the freeciv-web C server (civserver) has not been able to connect to the metaserver (/meta/metaserver.php on Resin port 8080). Could you please check the logs from running publite2?

[Freeciv-Dev] [patch #4530] Freeciv web: Enable only the possible spy actions

2014-02-22 Thread Andreas Rosdal
Follow-up Comment #1, patch #4530 (project freeciv): This is all good! The unsupported actions can be disabled in the ruleset, but even better is actually adding support for it. ___ Reply to this item at: http://gna.org/patch/?4530

[Freeciv-Dev] [patch #4522] Correct modpack URL for FREEZE versions

2014-02-22 Thread Marko Lindqvist
Update of patch #4522 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4519] Add support for endgame music

2014-02-22 Thread Marko Lindqvist
Update of patch #4519 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4020] History

2014-02-22 Thread Marko Lindqvist
Follow-up Comment #2, patch #4020 (project freeciv): - Updated against svn (file #20145) ___ Additional Item Attachment: File name: History-3.patchSize:6 KB ___