Follow-up Comment #4, bug #21668 (project freeciv):
- Version to apply to S2_5 is different now
(file #20140)
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Additional Item Attachment:
File name: FerryTransformed-S2_5-3.patch Size:7 KB
On 29 November 2013 17:11, Andreas Røsdal andre...@pvv.ntnu.no wrote:
Also, when do we make freeciv-web development subject to code
inspections freeciv policy requires?
I don't mind that.
Fix to bug #21660 is now the first patch that I've submitted to
freeciv-dev for inspection, instead
On 22 February 2014 10:05, Andreas Røsdal andre...@pvv.ntnu.no wrote:
Also, what do you think of moving Freeciv development
from svn to github.com/freeciv?
The only thing changed since this was discussed last time
( http://forum.freeciv.org/f/viewtopic.php?f=13t=160 )
is that now we have
Follow-up Comment #7, bug #21640 (project freeciv):
Can you make the patch (and more importantly - the initial testing)?
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Follow-up Comment #8, bug #21640 (project freeciv):
Ok, I can do it, and I'll test it.
The way we decided, it will only affect the AI with the handicap H_RATES, it
should be easy to test.
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Update of bug #21702 (project freeciv):
Summary: Server can't load savegame and doesn't tell why =
Server built without bzip2 fails to load .bz2 savegame without explaining why
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Follow-up Comment #5, bug #21702 (project freeciv):
Same with any compression method.
Some kind of generic error message can be added, but one cannot tell that
bzip2 compression is needed unless one already has it, and can thus identify
the savegame as bzip2 compressed one.
Follow-up Comment #1, bug #21703 (project freeciv):
Can't reproduce with 2.4.2.
Which specific two buildings are you changing between?
(Note that small wonders such as the Palace count as wonders for the
purposes of this penalty.)
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Follow-up Comment #6, bug #21702 (project freeciv):
It wouldn't seem too evil for Freeciv to hardcode recognition of the
start-of-file magic signature for gz/bz2/xz (e.g. 'BZ' for bzip2) for the
purpose of fixing this issue.
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Update of bug #21693 (project freeciv):
Status:None = Confirmed
Planned Release: = 2.4.3,2.5.0,2.6.0
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Follow-up Comment #2, bug #21703 (project freeciv):
In the last weeks I have played all branches, and have noticed some kind of
penalty when changing between _city improvements_ (not wonders or untis) - but
rare, not in all cases, irregurarly it seemed. But I wasn't focused on that.
Before
URL:
http://gna.org/patch/?4528
Summary: Gtk clients: Show the probability that a spy action
will be successful
Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 23 Feb 2014 12:25:31 AM UTC
Category:
URL:
http://gna.org/patch/?4529
Summary: Add success probability for the spy action
investigate city.
Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 23 Feb 2014 01:20:41 AM UTC
Category: general
Follow-up Comment #7, bug #21666 (project freeciv):
You are very close to getting Freeciv-web running now, so it would be great
to complete the process by doing some memory tuning.
I now get the start page up. But when i try to start a new game
(http://localhost/civclientlauncher?action=new) I
Follow-up Comment #3, bug #21703 (project freeciv):
Running the self compiled server on raspberry pi. The client is Gtk2,
installed on windows. The production change was from Library to Temple (stones
going down from 22 to 11). Even if I change it back to Library, I won't get 22
stones back.
Follow-up Comment #8, bug #21666 (project freeciv):
I haven't checked if I get the same issue when running freeciv-web on the
host.
It worked when installed on the host.
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URL:
http://gna.org/patch/?4530
Summary: Freeciv web: Enable only the possible spy actions
Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 23 Feb 2014 04:01:08 AM UTC
Category: freeciv-web
Follow-up Comment #9, bug #21666 (project freeciv):
The error message that you get indicate that the freeciv-web C server
(civserver) has not been able to connect to the metaserver
(/meta/metaserver.php on Resin port 8080).
Could you please check the logs from running publite2?
Follow-up Comment #1, patch #4530 (project freeciv):
This is all good! The unsupported actions can be disabled in the ruleset, but
even better is actually adding support for it.
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Update of patch #4522 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4519 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #2, patch #4020 (project freeciv):
- Updated against svn
(file #20145)
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Additional Item Attachment:
File name: History-3.patchSize:6 KB
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