[Freeciv-Dev] [patch #4816] civ2civ3: ZoCs not affected by non military units.

2014-07-17 Thread Marko Lindqvist
Update of patch #4816 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3481] en_US locale (to restore diacritics etc)

2014-07-17 Thread Emmet Hikory
Additional Item Attachment, patch #3481 (project freeciv): File name: add-en_US-translation.patch.gz Size:355 KB ___ Reply to this item at: ___ Message sent via

[Freeciv-Dev] [patch #3481] en_US locale (to restore diacritics etc)

2014-07-17 Thread Emmet Hikory
Update of patch #3481 (project freeciv): Category:None => general Status:None => Need Info Assigned to:None => persia Planned Release:

[Freeciv-Dev] [patch #4956] sdl2-client text fields

2014-07-17 Thread Marko Lindqvist
Update of patch #4956 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #3481] en_US locale (to restore diacritics etc)

2014-07-17 Thread Emmet Hikory
Follow-up Comment #4, patch #3481 (project freeciv): I've prepared an en_US translation (without diacriticals, but just `make ${PROJECT}.pot; msginit`). Unfortunately, the mentioned comments (I searched for `U+` appearing in comments) seem to assume there is a one-to-one relationship between a la

[Freeciv-Dev] [patch #4953] Worker count stats from advdata to aidata

2014-07-17 Thread Marko Lindqvist
Update of patch #4953 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4945] Paratroopers ruleset comment "(land only)"

2014-07-17 Thread Marko Lindqvist
Update of patch #4945 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #22348] nationlist is a dangling pointer

2014-07-17 Thread Marko Lindqvist
Update of bug #22348 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #22360] Citizen nationality failures when loading 2.4 savegame to S2_5/trunk

2014-07-17 Thread Jacob Nevins
Follow-up Comment #3, bug #22360 (project freeciv): I was vaguely thinking of keeping the noisy warning for the case where number of citizens != 0, as that probably does indicate a real problem. Not a big deal though. ___ Reply to this item

[Freeciv-Dev] [bug #22362] C11 Static Assert configure check giving false positives

2014-07-17 Thread Marko Lindqvist
URL: Summary: C11 Static Assert configure check giving false positives Project: Freeciv Submitted by: cazfi Submitted on: Fri 18 Jul 2014 01:32:37 AM EEST Category: bootstrap Se

[Freeciv-Dev] [bug #22360] Citizen nationality failures when loading 2.4 savegame to S2_5/trunk

2014-07-17 Thread Marko Lindqvist
Update of bug #22360 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #2: As the warning message says, it's already making the only thing that can be done, "repairing" (a

[Freeciv-Dev] [bug #22360] Citizen nationality failures when loading 2.4 savegame to S2_5/trunk

2014-07-17 Thread Marko Lindqvist
Follow-up Comment #1, bug #22360 (project freeciv): bug #22350 is a duplicate, I believe. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.or

[Freeciv-Dev] [bug #22350] "City size and number of citizens does not match" when loading 2.4 savegame into trunk/S2_5

2014-07-17 Thread Marko Lindqvist
Follow-up Comment #5, bug #22350 (project freeciv): Forgot this one, and created bug #22360 as new one, when splitting relevant part from bug #20538 to separate ticket. ___ Reply to this item at: ___

[Freeciv-Dev] [bug #20538] Numerous assertion failures when loading an old savegame

2014-07-17 Thread Marko Lindqvist
Follow-up Comment #8, bug #20538 (project freeciv): The other bug, now confirmed, in bug #22360 ___ Reply to this item at: ___ Message sent via/by Gna! http://

[Freeciv-Dev] [bug #22360] Citizen nationality failures when loading 2.4 savegame to S2_5/trunk

2014-07-17 Thread Marko Lindqvist
URL: Summary: Citizen nationality failures when loading 2.4 savegame to S2_5/trunk Project: Freeciv Submitted by: cazfi Submitted on: Fri 18 Jul 2014 12:26:40 AM EEST Category: general

[Freeciv-Dev] [bug #20538] Numerous assertion failures when loading an old savegame

2014-07-17 Thread Marko Lindqvist
Update of bug #20538 (project freeciv): Status:None => Ready For Test Planned Release:2.5.0, 2.6.0 => 2.4.3, 2.5.0-beta1, 2.6.0 ___ Follow-up Comment #7: Original report w

[Freeciv-Dev] [bug #22359] Infinite loop in pick_random_tech

2014-07-17 Thread Andreas Rosdal
URL: Summary: Infinite loop in pick_random_tech Project: Freeciv Submitted by: andreasr Submitted on: Thu 17 Jul 2014 07:16:55 PM UTC Category: freeciv-web Severity: 4 - Importa

[Freeciv-Dev] [patch #4959] Make the stub ruleset more minimal by removing all action enablers.

2014-07-17 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #4959 (project freeciv): Fix name of commented example action enabler. (file #21452) ___ Additional Item Attachment: File name: 0002-Make-the-stub-ruleset-more-minimal-by-removing-all-a.patch Size:1 KB ___

[Freeciv-Dev] [bug #22339] Threaded AI log spamming

2014-07-17 Thread Marko Lindqvist
Update of bug #22339 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #22320] Lua compilation tries to use _setjmp() when configure has only checked _longjmp()

2014-07-17 Thread Marko Lindqvist
Update of bug #22320 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _