Follow-up Comment #14, bug #22567 (project freeciv):
Where do patches get submitted for testing?
To tickets. See bottom of the this ticket screen for Attached Files
Once the patch has been committed, the Status fill be changed to Fixed
(now Ready For Test)
URL:
http://gna.org/patch/?5199
Summary: Flag name to metaserver
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 07 Sep 2014 09:49:36 AM EEST
Category: general
Priority: 5 - Normal
Follow-up Comment #1, patch #5199 (project freeciv):
I think flags in the metaserver would be nice. I think I disabled it in
Freeciv-web because of a bug where some flag files could not be found, but
that might be fixed now.
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Update of bug #20618 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #22571 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #16, bug #21932 (project freeciv):
Fix 'mp' initialization.
(file #22088, file #22089, file #22090)
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Additional Item Attachment:
File name: trunk_client_nuke2.patch Size:11 KB
File name: S2_5_client_nuke2.patch
Update of bug #22566 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #1, patch #5179 (project freeciv):
Fix landmass calculation when 'mapsize != PLAYER. It was ignoring land made
for the poles.
(file #22091)
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File name:
Update of patch #5180 (project freeciv):
Status: Ready For Test = In Progress
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http://gna.org/patch/?5180
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Message posté
Update of patch #5180 (project freeciv):
Status: In Progress = Done
Open/Closed:Open = Closed
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Update of patch #5181 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #5182 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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URL:
http://gna.org/patch/?5200
Summary: Qt-client: Chat update
Project: Freeciv
Submitted by: mir3x
Submitted on: Sun 07 Sep 2014 12:03:47 PM CEST
Category: client-qt
Priority: 5 - Normal
Update of bug #22567 (project freeciv):
Status: Ready For Test = None
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Follow-up Comment #15:
Reverting patch #4970 and patch #4971 affecting reverse
pathfinding maps make AI to defend
Follow-up Comment #16, bug #22567 (project freeciv):
I think this is not a pf issue.
Umh, what else there was in patch #4970 and patch #4971 to explain this? Or do
you think it's dormant issue that pf changes activate?
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URL:
http://gna.org/bugs/?22581
Summary: dai_unit_can_strike_my_unit()
Project: Freeciv
Submitted by: pepeto
Submitted on: dim. 07 sept. 2014 13:04:47 CEST
Category: ai
Severity: 3 - Normal
Follow-up Comment #1, bug #22372 (project freeciv):
I am not sure, but the failure may be linked with code done before variables
are declared.
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http://gna.org/bugs/?22372
URL:
http://gna.org/patch/?5201
Summary: pf_reverse_map() improvements
Project: Freeciv
Submitted by: pepeto
Submitted on: dim. 07 sept. 2014 13:33:30 CEST
Category: ai
Priority: 5 - Normal
Follow-up Comment #17, bug #22567 (project freeciv):
Umh, what else there was in patch #4970 and patch #4971 to
explain this? Or do you think it's dormant issue that pf
changes activate?
I don't know. I have posted the reverse map (new version) at patch #5201. If
it really fixes the symptoms,
URL:
http://gna.org/patch/?5202
Summary: Qt-client: Added few destructors
Project: Freeciv
Submitted by: mir3x
Submitted on: Sun 07 Sep 2014 03:10:01 PM CEST
Category: client-qt
Priority: 5 - Normal
Update of patch #5169 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #5170 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Reply to this item at:
Update of patch #5184 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #5171 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
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Update of patch #5163 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
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URL:
http://gna.org/bugs/?22582
Summary: net_lookup_getaddrinfo() memory leak
Project: Freeciv
Submitted by: pepeto
Submitted on: dim. 07 sept. 2014 15:47:25 CEST
Category: general
Severity: 3 - Normal
URL:
http://gna.org/bugs/?22583
Summary: luascript_func_add_valist() memory leak
Project: Freeciv
Submitted by: pepeto
Submitted on: dim. 07 sept. 2014 15:48:51 CEST
Category: general
Severity: 3 - Normal
URL:
http://gna.org/bugs/?22585
Summary: Player handicaps memory leak
Project: Freeciv
Submitted by: pepeto
Submitted on: dim. 07 sept. 2014 15:51:55 CEST
Category: ai
Severity: 3 - Normal
URL:
http://gna.org/bugs/?22586
Summary: Unit types memory leak
Project: Freeciv
Submitted by: pepeto
Submitted on: dim. 07 sept. 2014 15:54:10 CEST
Category: general
Severity: 3 - Normal
URL:
http://gna.org/bugs/?22589
Summary: Player colors memory leak
Project: Freeciv
Submitted by: pepeto
Submitted on: dim. 07 sept. 2014 15:59:57 CEST
Category: general
Severity: 3 - Normal
URL:
http://gna.org/patch/?5203
Summary: Qt-client: City report Update
Project: Freeciv
Submitted by: mir3x
Submitted on: Sun 07 Sep 2014 04:36:16 PM CEST
Category: client
Priority: 5 - Normal
URL:
http://gna.org/bugs/?22591
Summary: The Qt client offers to establish a trade route when
the unit don't have the TradeRoute flag
Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 07 Sep 2014 03:22:40 PM UTC
URL:
http://gna.org/bugs/?22592
Summary: The gtk clients offers to establish a trade route
when the unit don't have the TradeRoute flag
Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 07 Sep 2014 03:23:37 PM UTC
Update of bug #22591 (project freeciv):
Status: In Progress = Ready For Test
Release: = TRUNK, 2.5.0-beta1
Planned Release: = 2.6.0, 2.5.0
Follow-up Comment #18, bug #22567 (project freeciv):
If diagnosis and a fix aren't imminent, would changing the title to most
cities undefended be helpful? The behavior is not civ2civ3 specific, and
most cities are walk-ins for so long that it's not accurate to say they're
early cities. I don't
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