[Freeciv-Dev] [bug #23195] create_string16() can return pointer to freed memory

2015-01-18 Thread Marko Lindqvist
URL: http://gna.org/bugs/?23195 Summary: create_string16() can return pointer to freed memory Project: Freeciv Submitted by: cazfi Submitted on: Mon 19 Jan 2015 05:57:00 AM EET Category: client-sdl2

[Freeciv-Dev] [patch #5713] Autosettlers iterate extras instead of roads and bases

2015-01-18 Thread Marko Lindqvist
Update of patch #5713 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #23006] Modpack version nit

2015-01-18 Thread Marko Lindqvist
Update of bug #23006 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #2: Assuming nobody has

[Freeciv-Dev] [patch #5672] Stub ruleset with single barbarian nation

2015-01-18 Thread Marko Lindqvist
Update of patch #5672 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #23174] Server not freeing scripting state on exit

2015-01-18 Thread Marko Lindqvist
Update of bug #23174 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #23166] Alpha channel not handled in blitting

2015-01-18 Thread Marko Lindqvist
Update of bug #23166 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #23196] Autosettlers consider any activity ACTIVITY_GEN_ROAD

2015-01-18 Thread Marko Lindqvist
URL: http://gna.org/bugs/?23196 Summary: Autosettlers consider any activity ACTIVITY_GEN_ROAD Project: Freeciv Submitted by: cazfi Submitted on: Mon 19 Jan 2015 07:37:12 AM EET Category: ai Severity: 3 -

[Freeciv-Dev] [patch #5715] Mention lua update in 2.6 README.packaging

2015-01-18 Thread Marko Lindqvist
Update of patch #5715 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #23197] HOWTOPLAY uses numerical values for generator settings

2015-01-18 Thread Marko Lindqvist
URL: http://gna.org/bugs/?23197 Summary: HOWTOPLAY uses numerical values for generator settings Project: Freeciv Submitted by: cazfi Submitted on: Mon 19 Jan 2015 08:39:16 AM EET Category: docs Severity: 3

[Freeciv-Dev] [bug #23184] 'Handmade' property of scenarios not initialized

2015-01-18 Thread Marko Lindqvist
Update of bug #23184 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #5722] Remove gtk-client (1.2) from agents/ include path

2015-01-18 Thread Marko Lindqvist
URL: http://gna.org/patch/?5722 Summary: Remove gtk-client (1.2) from agents/ include path Project: Freeciv Submitted by: cazfi Submitted on: Mon 19 Jan 2015 06:29:37 AM EET Category: client Priority: 5 -

[Freeciv-Dev] [bug #20030] civ2civ3 wonder gfx missing from large building icons set

2015-01-18 Thread Marko Lindqvist
Update of bug #20030 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #5725] Detect ending of last line correctly in create_new_line_utf8strs()

2015-01-18 Thread Marko Lindqvist
URL: http://gna.org/patch/?5725 Summary: Detect ending of last line correctly in create_new_line_utf8strs() Project: Freeciv Submitted by: cazfi Submitted on: Mon 19 Jan 2015 08:15:23 AM EET Category: client-sdl2

[Freeciv-Dev] [patch #5724] Do not cache value of ACTIVITY_IRRIGATE (or ACTIVITY_MINE) in targeted form

2015-01-18 Thread Marko Lindqvist
URL: http://gna.org/patch/?5724 Summary: Do not cache value of ACTIVITY_IRRIGATE (or ACTIVITY_MINE) in targeted form Project: Freeciv Submitted by: cazfi Submitted on: Mon 19 Jan 2015 07:52:18 AM EET Category: ai

[Freeciv-Dev] [patch #5652] Drop effect nreqs compatibility support

2015-01-18 Thread Marko Lindqvist
Follow-up Comment #2, patch #5652 (project freeciv): - Updated against svn (file #23540) ___ Additional Item Attachment: File name: NreqsDropCompatSupport-3.patch Size:0 KB ___

[Freeciv-Dev] [patch #5723] convert_png usage

2015-01-18 Thread Marko Lindqvist
URL: http://gna.org/patch/?5723 Summary: convert_png usage Project: Freeciv Submitted by: cazfi Submitted on: Mon 19 Jan 2015 06:43:54 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #23196] Autosettlers consider any activity ACTIVITY_GEN_ROAD

2015-01-18 Thread Marko Lindqvist
Update of bug #23196 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #5726] Second set of UTF-8 utilities to sdl2-client

2015-01-18 Thread Marko Lindqvist
URL: http://gna.org/patch/?5726 Summary: Second set of UTF-8 utilities to sdl2-client Project: Freeciv Submitted by: cazfi Submitted on: Mon 19 Jan 2015 08:21:24 AM EET Category: client-sdl2 Priority: 5 -

Re: [Freeciv-Dev] 2.5.0 tickets

2015-01-18 Thread Marko Lindqvist
On 4 January 2015 at 09:05, Marko Lindqvist cazf...@gmail.com wrote: As of today, we have 20 patches and 31 bugs targeted to 2.5.0 open. That's still 51 tickets in total. Of the patches 7/20 are Ready For Test and thus assumed to get committed soon. Many of the other patches are of the

[Freeciv-Dev] [bug #23094] Qt client doesn't comply with license of Oxygen icons

2015-01-18 Thread Louis Moureaux
Follow-up Comment #8, bug #23094 (project freeciv): The Windows binary will run without problem. Icons will be missing on some buttons. Four city dialog buttons don't have text and will thus become a problem. The related icons are: go-up go-down list-add list-remove Finding/drawing fallback

[Freeciv-Dev] [bug #23079] AI Settlers do not care about worker tasks

2015-01-18 Thread Jacob Nevins
Follow-up Comment #4, bug #23079 (project freeciv): Did this mean that worker tasks assigned by the threaded AI in 2.5.0-beta2 never actually got dealt with? ___ Reply to this item at: http://gna.org/bugs/?23079

[Freeciv-Dev] [patch #5721] DejaGNU test harness for common client code

2015-01-18 Thread Bernd Jendrissek
URL: http://gna.org/patch/?5721 Summary: DejaGNU test harness for common client code Project: Freeciv Submitted by: berndj Submitted on: Sun 18 Jan 2015 03:22:40 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [bug #23079] AI Settlers do not care about worker tasks

2015-01-18 Thread Marko Lindqvist
Follow-up Comment #5, bug #23079 (project freeciv): Did this mean that worker tasks assigned by the threaded AI in 2.5.0-beta2 never actually got dealt with? Yes. Threaded AI settlers ignored worker tasks the city was requesting, and instead the normal autosettler work selection was used.

[Freeciv-Dev] [bug #23107] Non-diplomat crash on aidata.c:204

2015-01-18 Thread Jacob Nevins
Follow-up Comment #13, bug #23107 (project freeciv): The stable branches, as far as I recall, don't support regular attack together with spy actions. But a non working ruleset may still crash it. For 2.5 release notes, how is this best described? Just that a unit properties combination that

[Freeciv-Dev] [bug #23094] Qt client doesn't comply with license of Oxygen icons

2015-01-18 Thread Jacob Nevins
Follow-up Comment #7, bug #23094 (project freeciv): (We still need fallbacks for non Freedesktop-compliant systems, obviously.) Will this affect our Windows packages of the Qt client? ___ Reply to this item at:

[Freeciv-Dev] [patch #5013] Maglev graphics for all supplied tilesets

2015-01-18 Thread Jacob Nevins
Follow-up Comment #6, patch #5013 (project freeciv): Once new files are added to amplio in version control, also .modpack file on the modpack server should be updated to install the new files. I don't have access to fix the trunk/2.6 on on cazfi.net (haven't checked if it was done

[Freeciv-Dev] [patch #5488] fc_init_network() on Qt modpack installer

2015-01-18 Thread Marko Lindqvist
Follow-up Comment #4, patch #5488 (project freeciv): Did this mean the Qt modpack installer was completely broken on Windows due to being unable to use the network? All the bugs of Qt modpack installer in 2.5.0-beta2 together made it quite completely broken in Windows (it always crashed on

[Freeciv-Dev] [patch #5719] Add missing translation comment on ui_name_sabotage_unit default

2015-01-18 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?5719 Summary: Add missing translation comment on ui_name_sabotage_unit default Project: Freeciv Submitted by: sveinung Submitted on: Sun 18 Jan 2015 01:22:44 PM UTC Category: general

[Freeciv-Dev] [patch #5488] fc_init_network() on Qt modpack installer

2015-01-18 Thread Jacob Nevins
Follow-up Comment #3, patch #5488 (project freeciv): Did this mean the Qt modpack installer was completely broken on Windows due to being unable to use the network? (I haven't tried it.) ___ Reply to this item at:

[Freeciv-Dev] [bug #23193] Qt modpack installer doesn't expand when resized vertically

2015-01-18 Thread Jacob Nevins
URL: http://gna.org/bugs/?23193 Summary: Qt modpack installer doesn't expand when resized vertically Project: Freeciv Submitted by: jtn Submitted on: Sun 18 Jan 2015 10:58:29 UTC Category: module installer

[Freeciv-Dev] [bug #21350] Supplied scenario start positions vs core nations

2015-01-18 Thread Jacob Nevins
Follow-up Comment #4, bug #21350 (project freeciv): * earth-160x90-v2.sav: *new* 30/38 in core; aifill 30 * earth-80x50-v3.sav: 16/18 core; aifill 10 As of patch #5487: * earth-160x90-v2.sav: *new* 32/39 in core; aifill 32 * earth-80x50-v3.sav: *new* 39/50 startpos support core nations; aifill