[Freeciv-Dev] [bug #24012] S2_6 cannot replicate S2_5 behaviour moving between different native roads

2015-11-05 Thread David Fernandez
Follow-up Comment #5, bug #24012 (project freeciv): I confirm you are right. Sorry me, I wasn't testing it properly. >Since it is not possible to have a road and river on the same tile until Bridge Building is discovered, this effectively means that merchants are divided into two classes until

[Freeciv-Dev] [patch #5876] civ2civ3_earth: modpack version for 2.5

2015-11-05 Thread David Fernandez
Follow-up Comment #6, patch #5876 (project freeciv): Thank you, I'll fix it for next version. >- Ruleset proposes using a tileset that is not publicly available, as far as I know. The tileset is available in the forums (http://forum.freeciv.org/f/viewtopic.php?f=11=86). I wasn't sure about

[Freeciv-Dev] [patch #6551] Option to disallow chained naval movements

2015-11-05 Thread David Fernandez
URL: Summary: Option to disallow chained naval movements Project: Freeciv Submitted by: bardo Submitted on: jue 05 nov 2015 13:12:41 UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #6452] sandbox ruleset

2015-11-05 Thread Jacob Nevins
Follow-up Comment #7, patch #6452 (project freeciv): I haven't come up with a better idea, considering all your points. > 2. Will our policy be such that in case of the new sandbox > ruleset changes can be so disruptive that savegame > compatibility is not guaranteed over consecutive freeciv

[Freeciv-Dev] [patch #6552] is_native_to_class() to take extras as pointer parameter

2015-11-05 Thread Marko Lindqvist
URL: Summary: is_native_to_class() to take extras as pointer parameter Project: Freeciv Submitted by: cazfi Submitted on: Thu 05 Nov 2015 07:18:04 PM EET Category: general

[Freeciv-Dev] [patch #6528] GUI_GTK_OPTION()

2015-11-05 Thread Marko Lindqvist
Update of patch #6528 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6523] Sanity check armistice turns left

2015-11-05 Thread Marko Lindqvist
Follow-up Comment #4, patch #6523 (project freeciv): This is now failing in most autogames. ___ Reply to this item at: ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #24015] fucus_units_info_callback() missing function header

2015-11-05 Thread Marko Lindqvist
Update of bug #24015 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24032] Failing to find options for options_extra_init()

2015-11-05 Thread Marko Lindqvist
URL: Summary: Failing to find options for options_extra_init() Project: Freeciv Submitted by: cazfi Submitted on: Thu 05 Nov 2015 08:25:39 PM EET Category: client-gtk-3.0

[Freeciv-Dev] [bug #24002] configure:24004: error: possibly undefined macro: AM_PATH_SDL

2015-11-05 Thread Marko Lindqvist
Update of bug #24002 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23363] Qt-client help wrong in respect to extras (>= S2_6)

2015-11-05 Thread mir3x
Update of bug #23363 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6524] Save classic AI war reason by name

2015-11-05 Thread Sveinung Kvilhaugsvik
Update of patch #6524 (project freeciv): Assigned to:sveinung => None ___ Reply to this item at: ___ Message

[Freeciv-Dev] [patch #6265] Show ruleset defined text in "Build Type x Base" menu entries.

2015-11-05 Thread mir3x
Update of patch #6265 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6513] Qt client - enable connection to servers with authentication

2015-11-05 Thread mir3x
Update of patch #6513 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6523] Sanity check armistice turns left

2015-11-05 Thread Marko Lindqvist
Follow-up Comment #6, patch #6523 (project freeciv): -> bug #24033 ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #23811] Dead man can cancel treaties

2015-11-05 Thread Marko Lindqvist
Update of bug #23811 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #7: Tryin to produce

[Freeciv-Dev] [patch #6525] Europe 1901: remove compression settings

2015-11-05 Thread Sveinung Kvilhaugsvik
Update of patch #6525 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6526] Europe 1901: remove score log settings

2015-11-05 Thread Sveinung Kvilhaugsvik
Update of patch #6526 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6527] ai: turn the war_reason enum into a specenum

2015-11-05 Thread Sveinung Kvilhaugsvik
Update of patch #6527 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6529] Move all target finders to actiontools.c

2015-11-05 Thread Sveinung Kvilhaugsvik
Update of patch #6529 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24006] Fogged sprites drawn (or not drawn at all) completely black

2015-11-05 Thread mir3x
Update of bug #24006 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6523] Sanity check armistice turns left

2015-11-05 Thread Sveinung Kvilhaugsvik
Follow-up Comment #5, patch #6523 (project freeciv): > This is now failing in most autogames. What ruleset / settings / AI do you use? Do you start from a savegame or from scratch? ___ Reply to this item at:

[Freeciv-Dev] [bug #24033] assertion 'state1->turns_left == state2->turns_left' failed.

2015-11-05 Thread Marko Lindqvist
URL: Summary: assertion 'state1->turns_left == state2->turns_left' failed. Project: Freeciv Submitted by: cazfi Submitted on: Thu 05 Nov 2015 09:00:35 PM EET Category: general

[Freeciv-Dev] [task #7814] S2_6 datafile format freeze

2015-11-05 Thread Marko Lindqvist
Update of task #7814 (project freeciv): Depends on: => patch #6553 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24035] Editor not adding Irrigation automatically for Farmland

2015-11-05 Thread Marko Lindqvist
URL: Summary: Editor not adding Irrigation automatically for Farmland Project: Freeciv Submitted by: cazfi Submitted on: Fri 06 Nov 2015 08:34:15 AM EET Category: editor

[Freeciv-Dev] [bug #23402] An immediate advances message needs to be displayed specifically.

2015-11-05 Thread Marko Lindqvist
Follow-up Comment #4, bug #23402 (project freeciv): Future development to improve this -> patch #6553 ___ Reply to this item at: ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #24036] Darwin's Voyage does not tell name the techs gained.

2015-11-05 Thread Marko Lindqvist
URL: Summary: Darwin's Voyage does not tell name the techs gained. Project: Freeciv Submitted by: cazfi Submitted on: Fri 06 Nov 2015 09:15:43 AM EET Category: general

[Freeciv-Dev] [bug #23402] An immediate advances message needs to be displayed specifically.

2015-11-05 Thread Marko Lindqvist
Follow-up Comment #5, bug #23402 (project freeciv): > We'll see if Darwin problem is yet another kind of bug. -> bug #24036 ___ Reply to this item at: ___