[Freeciv-Dev] [bug #24249] client cannot start server

2016-01-02 Thread Marko Lindqvist
Follow-up Comment #20, bug #24249 (project freeciv): > I wonder if it tries to bind the exactly same thing twice and latter attempt fails because it already got it itself. We've debugged this with chrisk, and this seems to be the case. First it success in binding "127.0.0.1:5557" and then it

[Freeciv-Dev] [bug #24249] client cannot start server

2016-01-02 Thread Marko Lindqvist
Update of bug #24249 (project freeciv): Category:None => general Status:None => In Progress ___ Follow-up Comment #21: I don't think

[Freeciv-Dev] [bug #24267] Fallback IPv4 support has too small fc_malloc() size

2016-01-02 Thread Marko Lindqvist
URL: Summary: Fallback IPv4 support has too small fc_malloc() size Project: Freeciv Submitted by: cazfi Submitted on: Sat 02 Jan 2016 12:06:12 PM EET Category: general

[Freeciv-Dev] [bug #24266] tinyscreen Qt: 'Start' button not visible in pregame

2016-01-02 Thread Marko Lindqvist
URL: Summary: tinyscreen Qt: 'Start' button not visible in pregame Project: Freeciv Submitted by: cazfi Submitted on: Sat 02 Jan 2016 10:50:49 AM EET Category: client-qt

[Freeciv-Dev] [bug #24268] civ2civ3/terrain.ruleset: unused entry: resource_peat.graphic

2016-01-02 Thread Marko Lindqvist
URL: Summary: civ2civ3/terrain.ruleset: unused entry: resource_peat.graphic Project: Freeciv Submitted by: cazfi Submitted on: Sat 02 Jan 2016 02:01:54 PM EET Category: rulesets

[Freeciv-Dev] [bug #24263] netfile.c uses windows functions but does not include

2016-01-02 Thread Marko Lindqvist
Follow-up Comment #2, bug #24263 (project freeciv): > Later branches, and even later S2_5 (patch #6533), will need bigger change. In fact; not. Despite the fact that netfile.c is about transfering files over network, it does not need low-level winsock headers. So, current patch should be fine

[Freeciv-Dev] [bug #24267] Fallback IPv4 support has too small fc_malloc() size

2016-01-02 Thread Jacob Nevins
Follow-up Comment #2, bug #24267 (project freeciv): Ooh, could this explain bug #22448? ___ Reply to this item at: ___ Message sent via/by Gna!

[Freeciv-Dev] [patch #6753] Qualify "None" tech name in research.c

2016-01-02 Thread Marko Lindqvist
Update of patch #6753 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24269] sg_load_map_tiles() has no function header

2016-01-02 Thread Marko Lindqvist
URL: Summary: sg_load_map_tiles() has no function header Project: Freeciv Submitted by: cazfi Submitted on: Sun 03 Jan 2016 12:20:58 AM EET Category: general Severity: 3 -

[Freeciv-Dev] [patch #6749] savegame3.c city field types

2016-01-02 Thread Marko Lindqvist
Update of patch #6749 (project freeciv): Status:None => In Progress ___ Follow-up Comment #1: Attached patch turns 'did_buy' and 'did_sell' to booleans. TODO: - development version

[Freeciv-Dev] Upcoming 2.5.2 release and string freeze

2016-01-02 Thread Jacob Nevins
I plan to make the 2.5.2 release on the weekend of 16-17 January. Draft release notes are at . (There is a chance that the release may be delayed slightly due to my work commitments.) To that end, strings will be frozen on the S2_5 branch from 9th January

[Freeciv-Dev] [patch #6771] Do not list conflicting resources individually in category Resource extra help

2016-01-02 Thread Marko Lindqvist
URL: Summary: Do not list conflicting resources individually in category Resource extra help Project: Freeciv Submitted by: cazfi Submitted on: Sun 03 Jan 2016 02:04:44 AM EET Category:

[Freeciv-Dev] [patch #6748] savegame3.c city 'turn_founded' cleanup

2016-01-02 Thread Marko Lindqvist
Update of patch #6748 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24109] Make it clearer that Freeciv licence is GPLv2+

2016-01-02 Thread Jacob Nevins
Update of bug #24109 (project freeciv): Status:None => Ready For Test Assigned to:None => jtn Planned Release: => 2.5.2, 2.6.0, 3.0.0

[Freeciv-Dev] [bug #24072] Segmentation fault with traderoutes

2016-01-02 Thread Jacob Nevins
Update of bug #24072 (project freeciv): Planned Release: 2.5.2, 2.6.0, 3.0.0 => 2.5.x, 2.6.0, 3.0.0 ___ Follow-up Comment #8: No lead on how to reproduce this => reluctantly remove 2.5.2 target.

[Freeciv-Dev] [task #7952] Tracking release 2.5.2

2016-01-02 Thread Jacob Nevins
Update of task #7952 (project freeciv): Should be Finished on: Mon 01 Feb 2016 12:00:00 AM UTC => Sun 17 Jan 2016 12:00:00 AM UTC ___ Follow-up Comment #3: Currently planning string freeze 9 Jan, release 16-17 Jan.

[Freeciv-Dev] [patch #6770] Make resources "buildable = FALSE"

2016-01-02 Thread Marko Lindqvist
URL: Summary: Make resources "buildable = FALSE" Project: Freeciv Submitted by: cazfi Submitted on: Sun 03 Jan 2016 01:55:02 AM EET Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #24249] client cannot start server

2016-01-02 Thread Christian Knoke
Follow-up Comment #22, bug #24249 (project freeciv): The patch does not work for me. No change for the matter. OTOH, with the patched revision, I just got a "connection rejected" ("Verbindungsaufbau abgelehnt") in the client, trying to connect to a seperately started server. None of the programs

[Freeciv-Dev] [patch #6770] Make resources "buildable = FALSE"

2016-01-02 Thread Marko Lindqvist
Follow-up Comment #1, patch #6770 (project freeciv): Setting any extras automatically unbuildable was considered during their development for S2_6, but at that time decided a bad idea. I'm not suggesting opening issue in S2_6 as there extras subject to such automatic setup are rare. In TRUNK it

[Freeciv-Dev] [patch #6772] savegame3.c cleanup based on the fact that scenario.is_scenario always exist

2016-01-02 Thread Marko Lindqvist
URL: Summary: savegame3.c cleanup based on the fact that scenario.is_scenario always exist Project: Freeciv Submitted by: cazfi Submitted on: Sun 03 Jan 2016 03:48:50 AM EET Category: general

[Freeciv-Dev] [patch #6754] Initialize initial choice structure in default AI city data

2016-01-02 Thread Marko Lindqvist
Update of patch #6754 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed