[Freeciv-Dev] [patch #7203] Make gtk+ 3.10 minimum requirement for gtk3-client

2016-05-08 Thread Marko Lindqvist
URL: Summary: Make gtk+ 3.10 minimum requirement for gtk3-client Project: Freeciv Submitted by: cazfi Submitted on: Mon 09 May 2016 08:14:23 AM EEST Category: bootstrap Priority

[Freeciv-Dev] [patch #7197] Theme of its own for gtk3x-client

2016-05-08 Thread Marko Lindqvist
Update of patch #7197 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24638] Scenario format version of pre-3.0 scenarios miscalculated

2016-05-08 Thread Marko Lindqvist
Update of bug #24638 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7202] S2_5 low-hanging inlines

2016-05-08 Thread Marko Lindqvist
URL: Summary: S2_5 low-hanging inlines Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 May 2016 11:30:32 PM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #6329] pf_normal_map_iterate() optimization

2016-05-08 Thread Marko Lindqvist
Follow-up Comment #3, patch #6329 (project freeciv): > Server side autogames (S2_6) regularly show over 38% of the time being spent in pf_normal_map_iterate(). Since there has been significant optimizations to *other* parts of the code, pf_normal_map_iterate() is now almost at 50% in my tests (49

[Freeciv-Dev] [patch #7201] Inline is_native_tile_to_class()

2016-05-08 Thread Marko Lindqvist
URL: Summary: Inline is_native_tile_to_class() Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 May 2016 08:47:33 PM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #7200] Drop special extra checks for barbarians from different players_xxx() diplstate checks

2016-05-08 Thread Marko Lindqvist
Update of patch #7200 (project freeciv): Summary: Drop special extra checks for barbarians from differnent players_xxx() diplstate checks => Drop special extra checks for barbarians from different players_xxx() diplstate checks ___

[Freeciv-Dev] [patch #7200] Drop special extra checks for barbarians from differnent players_xxx() diplstate checks

2016-05-08 Thread Marko Lindqvist
URL: Summary: Drop special extra checks for barbarians from differnent players_xxx() diplstate checks Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 May 2016 08:28:42 PM EEST Categor

[Freeciv-Dev] [bug #24651] players_non_invade() & Armistice

2016-05-08 Thread Marko Lindqvist
Follow-up Comment #1, bug #24651 (project freeciv): > This is likely a bug. Except that of course we must give one time to withdraw units from the territory of the former ally -> likely resolution to this ticket is adding code comments explaining the situation. __

[Freeciv-Dev] [bug #24651] players_non_invade() & Armistice

2016-05-08 Thread Marko Lindqvist
URL: Summary: players_non_invade() & Armistice Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 May 2016 08:14:32 PM EEST Category: general Severity: 3 - Normal

[Freeciv-Dev] [patch #5471] Build defensive unit even if defensive building not good

2016-05-08 Thread Marko Lindqvist
Update of patch #5471 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24641] Challenge file path dir separator hardcoded

2016-05-08 Thread Marko Lindqvist
Update of bug #24641 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #24650] Governor dialog message referring to README.cma

2016-05-08 Thread Marko Lindqvist
URL: Summary: Governor dialog message referring to README.cma Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 May 2016 05:06:28 PM EEST Category: client-gtk-3.0 Severi

[Freeciv-Dev] [bug #24649] Fixes to /default command

2016-05-08 Thread Jacob Nevins
Update of bug #24649 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: > Doesn't allow specifying the 'mapsize' option, due to an off-by-one error. In fact it does,

[Freeciv-Dev] [bug #24649] Fixes to /default command

2016-05-08 Thread Jacob Nevins
URL: Summary: Fixes to /default command Project: Freeciv Submitted by: jtn Submitted on: Sun 08 May 2016 02:08:44 PM BST Category: None Severity: 3 - Normal Prio

[Freeciv-Dev] [bug #24648] Deprecation error from sandbox settings

2016-05-08 Thread Marko Lindqvist
Update of bug #24648 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24648] Deprecation error from sandbox settings

2016-05-08 Thread Marko Lindqvist
URL: Summary: Deprecation error from sandbox settings Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 May 2016 03:11:29 PM EEST Category: rulesets Severity: 3 - Normal

[Freeciv-Dev] [bug #24520] freeciv-mp-gtk2 initial state is confusing

2016-05-08 Thread Jacob Nevins
Follow-up Comment #2, bug #24520 (project freeciv): >> it would be nice if the "Install modpack" button were disabled >> when there's no chance of it doing anything useful > There's no need for the modpack URL to be one of the ones from > the default modpack.list presented above it. When you put

[Freeciv-Dev] [bug #24639] Changing DIR_SEPARATOR of storage dir path for Windows over-escaped

2016-05-08 Thread Marko Lindqvist
Update of bug #24639 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _