Follow-up Comment #6, bug #16065 (project freeciv):
Playtested with patch, it seems to work. Cities can disband, barbarians began
appearing again, ai transports units...
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Follow-up Comment #4, bug #16065 (project freeciv):
Checked; if this is just a documentation of current code state, I disagree
with your flag listings. If it was a proposal, disregard this...
(r17468, http://svn.gna.org/svn/freeciv/trunk)
ai_military_defend()
your 0?010 - real 00010
Follow-up Comment #3, bug #15000 (project freeciv):
Sorry, forgot to mention this; I used XP. So, one word - yes.
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Follow-up Comment #1, bug #15000 (project freeciv):
Confirmed for 2.2 beta on Czech Windows (and present since 2.1.9 at least).
Why: Server saves to folder with utf-8 name treated as local Windows
encoding, while (official) client recodes the string correctly.
ok: C:\Documents and