Follow-up Comment #4, bug #16065 (project freeciv):

Checked; if this is just a documentation of current code state, I disagree
with your flag listings. If it was a proposal, disregard this...

(r17468, http://svn.gna.org/svn/freeciv/trunk)

ai_military_defend()
 your 0?010 -> real 00010
try_summon_barbarians()
 your 00000 -> real 01000

I'm looking at the code for first time ever, but as far as I can understand
it, the flag differences are logical & better than current... Don't take my
word for it, though! ;-)

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