URL: http://bugs.freeciv.org/Ticket/Display.html?id=39868
I have verified that a unit sentried and then moved does not lose focus.
The report accurately describes the problem.
I have not yet found the problem. Unfortunately, there seem to be several
methods used for every test, and for every
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39868
Jason Dorje Short wrote:
This was introduced in 39817.
I've been over and over my code in PR#39817 today. I don't see the problem.
Apparently, it needs more eyeballs. I'll leave this to Jason.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39868
[wsimpson - Fr 16. Nov 2007, 09:32:20]:
Daniel Markstedt wrote:
Not necessarily. It may also be something that has ceased to work as
intended, regardless of having been previously reported as a bug or
not.
Sorry, perhaps
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39868
This was introduced in 39817.
I'm not sure why but at a guess the unsentried unit is being put onto
the urgent-focus queue then refocused later when it runs out of moves
and unit focus is supposed to advance.
-jason
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39868
On 11/16/07, Christian Prochaska [EMAIL PROTECTED] wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39868
[wsimpson - Fr 16. Nov 2007, 09:32:20]:
Daniel Markstedt wrote:
Not necessarily. It may also be something