Re: [Freeciv-Dev] (PR#39962) [tracking] 2.1 client saving server settings

2007-12-11 Thread Jason Dorje Short
http://bugs.freeciv.org/Ticket/Display.html?id=39962 > William Allen Simpson wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=39962 > > > Here is the much shorter list of game.info settable, but not in savegames: > > game.info.natural_city_names > game.info.netwait > game.info.pingtime >

Re: [Freeciv-Dev] (PR#39962) [tracking] 2.1 client saving server settings

2007-12-11 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39962 > Here is the much shorter list of game.info settable, but not in savegames: game.info.natural_city_names game.info.netwait game.info.pingtime game.info.pingtimeout game.info.save_compress_level game.info.tcptimeout

[Freeciv-Dev] (PR#39962) [tracking] 2.1 client saving server settings

2007-12-11 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39962 > Here's an overall tracking ticket for the too often reported problems with the inability of the client(s) to save and restore server settings. In 2.1.1, here's a list of game.info fields not saved in the savegames. Each time the savegame is