Re: [Freeciv-Dev] (PR#40408) [Patch] Updating problem in trunk when capturing enemy cities

2008-08-04 Thread Nicolas R. Wadhwani
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40408 Oh, my bad actually. I didn't notice there was a ticket already describing exactly the same bug as I was tackling with. ;) Your patch seems to be more thoroughly cleaning up some messy code while I was just looking for a quickdirty

[Freeciv-Dev] (PR#40408) [Patch] Updating problem in trunk when capturing enemy cities

2008-08-03 Thread Nicolas R. Wadhwani
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40408 [EMAIL PROTECTED] - So 27. Jul 2008, 17:10:31]: Depending on the order of packets being correct is, in general, very bad. Each packet should be independent. I agree on that so it is probably most sensible to let the apropiate

[Freeciv-Dev] (PR#40408) [Patch] Updating problem in trunk when capturing enemy cities

2008-08-03 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40408 [nicorwadh - Sun Aug 03 21:35:49 2008]: [EMAIL PROTECTED] - So 27. Jul 2008, 17:10:31]: Depending on the order of packets being correct is, in general, very bad. Each packet should be independent. I agree on that so it is

Re: [Freeciv-Dev] (PR#40408) [Patch] Updating problem in trunk when capturing enemy cities

2008-07-27 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40408 On Sat, Jul 26, 2008 at 7:47 PM, Nicolas R. Wadhwani [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40408 Hi, In current trunk version if you capture an enemy city it still looks like it would belong