URL: http://bugs.freeciv.org/Ticket/Display.html?id=40408
Oh, my bad actually. I didn't notice there was a ticket already describing
exactly the same bug as I was tackling with. ;) Your patch seems to be more
thoroughly cleaning up some messy code while I was just looking for a
quickdirty
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40408
[EMAIL PROTECTED] - So 27. Jul 2008, 17:10:31]:
Depending on the order of packets being correct is, in general, very
bad. Each packet should be independent.
I agree on that so it is probably most sensible to let the apropiate
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40408
[nicorwadh - Sun Aug 03 21:35:49 2008]:
[EMAIL PROTECTED] - So 27. Jul 2008, 17:10:31]:
Depending on the order of packets being correct is, in general, very
bad. Each packet should be independent.
I agree on that so it is
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40408
On Sat, Jul 26, 2008 at 7:47 PM, Nicolas R. Wadhwani [EMAIL PROTECTED] wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40408
Hi,
In current trunk version if you capture an enemy city it still looks like it
would belong