http://bugs.freeciv.org/Ticket/Display.html?id=40611 >
> [guest - Mon Jan 05 12:28:43 2009]:
>
> > [book - So 28. Dez 2008, 04:24:04]:
> >
> > > [bvanev...@gmail.com - Sat Dec 27 22:33:31 2008]:
> > >
> > > [...]
> > >
> > > Solution: change line in default.serv to ccwwx
> >
> > Ok.
>
> The
http://bugs.freeciv.org/Ticket/Display.html?id=40611 >
Madeline Book wrote on Dec 27, 20:24 (-0800):
> > [bvanev...@gmail.com - Sat Dec 27 22:33:31 2008]:
> >
> > default.serv has a hack in it which sets startunits to "cccwwx". This
> > does not match the server's hardwired default value when s
http://bugs.freeciv.org/Ticket/Display.html?id=40611 >
> [bvanev...@gmail.com - Sat Dec 27 22:33:31 2008]:
>
> default.serv has a hack in it which sets startunits to "cccwwx". This
> does not match the server's hardwired default value when starting a
> game of Freeciv from scratch. The hack is
http://bugs.freeciv.org/Ticket/Display.html?id=40611 >
default.serv has a hack in it which sets startunits to "cccwwx". This
does not match the server's hardwired default value when starting a
game of Freeciv from scratch. The hack is supposed to change the
startunits back to "correct values,"