Follow-up Comment #4, bug #13819 (project freeciv):
Fix
(file #6243)
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Follow-up Comment #5, bug #13819 (project freeciv):
TRUNK version (previous was for S2_1)
(file #6244)
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Follow-up Comment #3, bug #13819 (project freeciv):
... lua scripting ...
It could be that gaining a tech while within the code
path of gaining another tech is the problem (e.g. when
philosophy is researched).
Certainly so. Even without confirmed crashes I would have been quite sure
that
Update of bug #13819 (project freeciv):
Status: In Progress = None
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Follow-up Comment #1, bug #13819 (project freeciv):
It should be noted that crashes were not reported with default ruleset, but
with custom rewonder ruleset.
I have had no time to look at the ruleset, but maybe something there causes
player to gain several techs / turn and automatic tech
Update of bug #13819 (project freeciv):
Assigned to:None = cazfi
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