Update of bug #14857 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #11, bug #14857 (project freeciv):
Committed to S2_2 as r16656 and trunk as r16657. (Commit messages do not
appear here as I accidentally mentioned bug #15215 in the commit message.)
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Follow-up Comment #10, bug #14857 (project freeciv):
Version with fix by Matthias in bug #15213. Also including some previously
missing maps.
(file #7821)
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File name: scenarios-deepsea2.diffSize:131
Update of bug #14857 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #8:
This patch fixes all affected scenarios.
(file #7808)
Follow-up Comment #9, bug #14857 (project freeciv):
This patch causes bug #15213
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Follow-up Comment #6, bug #14857 (project freeciv):
Patch for Europe attached.
(file #7753)
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File name: europe-deepsea.diffSize:36 KB
Follow-up Comment #7, bug #14857 (project freeciv):
British Isles patch.
(file #7755)
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Additional Item Attachment:
File name: britain-deepsea.diff Size:13 KB
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Update of bug #14857 (project freeciv):
Status:None = In Progress
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Follow-up Comment #5:
Here's one reference image for Europe, taken from
Follow-up Comment #4, bug #14857 (project freeciv):
And this fixes the Iberian scenario.
BTW, why does this map have two odd vertical strips of arctic land to the far
east? A remnant of some old map format?
(file #7704)
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Update of bug #14857 (project freeciv):
Assigned to:None = dmarks
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Follow-up Comment #2, bug #14857 (project freeciv):
For the Earth scenarios, I'll use this image for reference:
http://oceanworld.tamu.edu/resources/ocng_textbook/chapter03/Images/Fig3-14Rs.gif
Red represents shallow ocean, while everything else is deep.
(file #7697)
Update of bug #14857 (project freeciv):
Planned Release: = 2.2.0
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URL:
http://gna.org/bugs/?14857
Summary: Triremes can go anywhere in supplied scenarios in
2.2
Project: Freeciv
Submitted by: jtn
Submitted on: Sunday 29/11/09 at 10:55
Category: None
Severity: 3 - Normal
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