[Freeciv-Dev] [bug #15244] don't find a route

2010-02-03 Thread pepeto
Update of bug #15244 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15244] don't find a route

2010-02-01 Thread pepeto
Update of bug #15244 (project freeciv): Planned Release: 2.2.0 => 2.1.12, 2.2.0 ___ Follow-up Comment #4: Attached version for S2_1. > Maybe goto should have some optional setting that allows you to >

[Freeciv-Dev] [bug #15244] don't find a route

2010-02-01 Thread anonymous
Follow-up Comment #3, bug #15244 (project freeciv): Adding a comment on what may be the same bug in Freeciv 2.1.11 The new pathfinding code for goto orders on aircraft and missiles is a great improvement on the old. No more crashes. But missiles seem to be using the same goto code as aircraft.

[Freeciv-Dev] [bug #15244] don't find a route

2010-01-31 Thread pepeto
Update of bug #15244 (project freeciv): Category:None => general Status: Confirmed => Ready For Test Assigned to:None => pepeto Planned Release:

[Freeciv-Dev] [bug #15244] don't find a route

2010-01-31 Thread pepeto
Update of bug #15244 (project freeciv): Status:None => Confirmed ___ Follow-up Comment #1: I see what's wrong in the path finding path, but I guess it would be impossible to fix this bef

[Freeciv-Dev] [bug #15244] don't find a route

2010-01-31 Thread anonymous
URL: Summary: don't find a route Project: Freeciv Submitted by: None Submitted on: Sunday 01/31/10 at 20:53 CET Category: None Severity: 3 - Normal Priority: 5