[Freeciv-Dev] [bug #15264] Crash with Large Earth scenario and civ2 rules

2010-02-07 Thread pepeto
Update of bug #15264 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15264] Crash with Large Earth scenario and civ2 rules

2010-02-06 Thread pepeto
Follow-up Comment #5, bug #15264 (project freeciv): Correct fix for S2_2 attached. (file #7947) ___ Additional Item Attachment: File name: S2_2_version3-fix-rulesetdir-in-scenarios.diff Size:3 KB

[Freeciv-Dev] [bug #15264] Crash with Large Earth scenario and civ2 rules

2010-02-02 Thread anonymous
URL: http://gna.org/bugs/?15264 Summary: Crash with Large Earth scenario and civ2 rules Project: Freeciv Submitted by: None Submitted on: Tuesday 02/02/2010 at 17:59 CET Category: client-gtk-2.0 Severity:

[Freeciv-Dev] [bug #15264] Crash with Large Earth scenario and civ2 rules

2010-02-02 Thread pepeto
Update of bug #15264 (project freeciv): Status:None = Confirmed Planned Release: 2.2.x = 2.2.0 ___ Follow-up Comment #1: You should be able

[Freeciv-Dev] [bug #15264] Crash with Large Earth scenario and civ2 rules

2010-02-02 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #15264 (project freeciv): You should be able to modify the ruleset after a map is loaded. Do you meant: 'You *shouldn't* ...'? hot fix attached (for S2_2 + trunk and S2_1): fix rulesetdir in scenarios * ruleset.(game|tech|...) = default and similar is not used

[Freeciv-Dev] [bug #15264] Crash with Large Earth scenario and civ2 rules

2010-02-02 Thread pepeto
Follow-up Comment #3, bug #15264 (project freeciv): Do you meant: 'You shouldn't ...'? Of course. * modify the 'end' command to consider the above listed change problem: two calls to 'end' are needed after a scenario was loaded to return to a clean state This is unrelated, I don't

[Freeciv-Dev] [bug #15264] Crash with Large Earth scenario and civ2 rules

2010-02-02 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #15264 (project freeciv): This is unrelated, I don't think it's a good idea to include this in this patch. removed in version 2 of the patch This is a very old problem, I never could compile 2.1 myself with --enable-debug. without --enable-debug it compiles

[Freeciv-Dev] [bug #15264] Crash with Large Earth scenario and civ2 rules

2010-02-02 Thread pepeto
Update of bug #15264 (project freeciv): Status: Confirmed = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?15264 ___ Message posté