Update of bug #16614 (project freeciv):
Status:None = Ready For Test
Assigned to:None = jtn
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Update of bug #16614 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #9:
Patch committed
Follow-up Comment #7, bug #16614 (project freeciv):
Currently, trunk server complain about Nikola I Mirkov Petrović-Njegoš.
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Update of bug #16614 (project freeciv):
Planned Release: = 2.3.0
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Follow-up Comment #4:
I would say for the moment to increase the limit to 48 bytes. But I am not
against 64...
Follow-up Comment #5, bug #16614 (project freeciv):
Since we don't want to encourage really long names, i suggest we stick to 48
bytes unless we can put another limit on total number of characters. Are
there any names being considered now that would have a problem with the 48
byte limit?
Follow-up Comment #6, bug #16614 (project freeciv):
I've submitted a patch to increase MAX_LEN_NAME as patch #1924.
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Message sent
Follow-up Comment #3, bug #16614 (project freeciv):
(No. 3 is now bug #16623.)
As regards the assertion failure, attached is a patch which promotes the
leader (and legend) too-long error messages to non-debug builds, as for city
names, to increase the chances of ruleset/modpack authors seeing
Update of bug #16614 (project freeciv):
Summary: nimiipuu.ruleset: = assertion 'strlen(str)
len' failed with long leader name
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Follow-up Comment #2:
We've got at least three different issues at hand from what I