[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed

2010-09-12 Thread pepeto
Update of bug #16665 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed

2010-09-12 Thread pepeto
Update of bug #16665 (project freeciv): Planned Release:2.2.4, 2.3.0 => 2.3.0 ___ Follow-up Comment #2: 'killunhomed' doesn't exist in S2_2. Dunno why it has been reported as 2.2.2 release. ___

[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed

2010-09-10 Thread pepeto
Update of bug #16665 (project freeciv): Status:None => Ready For Test Assigned to:None => pepeto ___ Reply to this item at:

[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed

2010-09-10 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #16665 (project freeciv): update patch; changes: really use an int for save_hp ... (file #10292) ___ Additional Item Attachment: File name: 20100908-06-trunk-update-hit-point-calculation-for-killunhomed.patch Si

[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed

2010-09-09 Thread pepeto
Update of bug #16665 (project freeciv): Planned Release: 2.2.3,2.3.0 => 2.2.4, 2.3.0 ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed

2010-09-08 Thread Matthias Pfafferodt
URL: Summary: update hit point calculation for killunhomed Project: Freeciv Submitted by: syntron Submitted on: Mittwoch 08.09.2010 um 23:26 Category: general Severity: 3 - Nor