[Freeciv-Dev] [bug #16964] Mfg. Plant + electrical plant bonus does not match Help

2010-12-02 Thread Jacob Nevins
Update of bug #16964 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16964] Mfg. Plant + electrical plant bonus does not match Help

2010-11-28 Thread Jacob Nevins
Update of bug #16964 (project freeciv): Status: Need Info = Ready For Test ___ Follow-up Comment #4: OK, implemented the second option. The second is probably fiddlier to implement. Not sure

[Freeciv-Dev] [bug #16964] Mfg. Plant + electrical plant bonus does not match Help

2010-11-21 Thread Jason Dorje Short
Follow-up Comment #3, bug #16964 (project freeciv): For older versions of the game, it might be best to change the rules to match what the docs say - otherwise they'll probably stay wrong for lots of languages. For the new release though, go with the simplest rules IMO.

[Freeciv-Dev] [bug #16964] Mfg. Plant + electrical plant bonus does not match Help

2010-11-20 Thread pepeto
Follow-up Comment #2, bug #16964 (project freeciv): I vote for point 2. ___ Reply to this item at: http://gna.org/bugs/?16964 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #16964] Mfg. Plant + electrical plant bonus does not match Help

2010-10-28 Thread Jacob Nevins
Update of bug #16964 (project freeciv): Status:None = Need Info Assigned to:None = jtn ___ Follow-up Comment #1: More leftovers from

[Freeciv-Dev] [bug #16964] Mfg. Plant + electrical plant bonus does not match Help

2010-10-27 Thread log65536
URL: http://gna.org/bugs/?16964 Summary: Mfg. Plant + electrical plant bonus does not match Help Project: Freeciv Submitted by: log65536 Submitted on: Thursday 10/28/10 at 07:51 Category: rulesets

[Freeciv-Dev] [bug #16964] Mfg. Plant + electrical plant bonus does not match Help

2010-10-27 Thread pepeto
Update of bug #16964 (project freeciv): Planned Release: = 2.2.4, 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?16964 ___ Message posté