Follow-up Comment #1, bug #19725 (project freeciv):
See bug #17779 for another report of trouble with ghostly ceasefires. (I
didn't fully understand that report.)
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Reply to this item at:
http://gna.org/bugs/?19725
Follow-up Comment #2, bug #19725 (project freeciv):
Yes, this looks like a duplicate of bug #17779, just different effect of
ghostly ceasefire.
Although I didn't understand that Democracy effect either. We didn't notice
any long lasting problems with RIPed war states.
URL:
http://gna.org/bugs/?19725
Summary: Cease fire with RIP players may break alliances
Project: Freeciv
Submitted by: jheusala
Submitted on: Thu 10 May 2012 02:23:23 PM GMT
Category: general
Severity: 4