[Freeciv-Dev] [bug #19725] Cease fire with RIP players may break alliances

2012-06-24 Thread Jacob Nevins
Follow-up Comment #1, bug #19725 (project freeciv): See bug #17779 for another report of trouble with ghostly ceasefires. (I didn't fully understand that report.) ___ Reply to this item at: http://gna.org/bugs/?19725

[Freeciv-Dev] [bug #19725] Cease fire with RIP players may break alliances

2012-06-24 Thread Jaakko Heusala
Follow-up Comment #2, bug #19725 (project freeciv): Yes, this looks like a duplicate of bug #17779, just different effect of ghostly ceasefire. Although I didn't understand that Democracy effect either. We didn't notice any long lasting problems with RIPed war states.

[Freeciv-Dev] [bug #19725] Cease fire with RIP players may break alliances

2012-05-10 Thread Jaakko Heusala
URL: http://gna.org/bugs/?19725 Summary: Cease fire with RIP players may break alliances Project: Freeciv Submitted by: jheusala Submitted on: Thu 10 May 2012 02:23:23 PM GMT Category: general Severity: 4