Update of bug #21359 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #6, bug #21359 (project freeciv):
Hi pepeto, good to see you again. Thanks for looking into this and the other
pathfinding patches.
If you have a moment, can you check that my patch for bug #21369 doesn't
contain any obvious breakage?
Update of bug #21359 (project freeciv):
Category:None = general
Status:None = Ready For Test
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Follow-up Comment #5:
There was a line
Update of bug #21359 (project freeciv):
Assigned to:None = pepeto
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Follow-up Comment #4:
I will investigate...
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Follow-up Comment #3, bug #21359 (project freeciv):
Possible unintended side effect of fix for bug #20786
If someone can confirm that, possible solution for S2_3 would be just
reverting that. Someone said also that AI evaluation of fuel using units has
broken, and I suspect that same fix (AI
Update of bug #21359 (project freeciv):
Severity: 3 - Normal = 4 - Important
Planned Release: = 2.3.5,2.4.2,2.5.0,2.6.0
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Follow-up Comment #2, bug #21359 (project freeciv):
Also discussed on the forum
http://forum.freeciv.org/f/viewtopic.php?f=8t=209.
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http://gna.org/bugs/?21359
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URL:
http://gna.org/bugs/?21359
Summary: Fighter movement
Project: Freeciv
Submitted by: None
Submitted on: Fr 20 Dez 2013 13:35:29 UTC
Category: None
Severity: 3 - Normal
Priority: 5 -
Follow-up Comment #1, bug #21359 (project freeciv):
Possible unintended side effect of fix for bug #20786 (which first appeared in
a stable version in 2.4.0)?
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http://gna.org/bugs/?21359