[Freeciv-Dev] [bug #23956] diplomats.c has many 'unit_alive(were_checking_if_this_is_illegal_ptr->id)' -constructs

2015-10-23 Thread Sveinung Kvilhaugsvik
Update of bug #23956 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23956] diplomats.c has many 'unit_alive(were_checking_if_this_is_illegal_ptr->id)' -constructs

2015-10-21 Thread Sveinung Kvilhaugsvik
Update of bug #23956 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: Use the already existing actor_id and target_id when unit_perform_action() checks that actor and

[Freeciv-Dev] [bug #23956] diplomats.c has many 'unit_alive(were_checking_if_this_is_illegal_ptr->id)' -constructs

2015-10-21 Thread Sveinung Kvilhaugsvik
Update of bug #23956 (project freeciv): Category:None => general Status:None => In Progress Release:S2_6 => TRUNK, S2_6 Operating System:

[Freeciv-Dev] [bug #23956] diplomats.c has many 'unit_alive(were_checking_if_this_is_illegal_ptr->id)' -constructs

2015-10-21 Thread Marko Lindqvist
Update of bug #23956 (project freeciv): Assigned to:None => sveinung ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23956] diplomats.c has many 'unit_alive(were_checking_if_this_is_illegal_ptr->id)' -constructs

2015-10-21 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, bug #23956 (project freeciv): Is it OK if I take this or have you started to work on it? ___ Reply to this item at: ___ Message sent via/by

[Freeciv-Dev] [bug #23956] diplomats.c has many 'unit_alive(were_checking_if_this_is_illegal_ptr->id)' -constructs

2015-10-20 Thread Marko Lindqvist
URL: Summary: diplomats.c has many 'unit_alive(were_checking_if_this_is_illegal_ptr->id)' -constructs Project: Freeciv Submitted by: cazfi Submitted on: Wed 21 Oct 2015 12:48:34 AM EEST Categor