[Freeciv-Dev] [bug #24125] The server couldn't allocate starting positions.

2015-12-13 Thread Jacob Nevins
Follow-up Comment #4, bug #24125 (project freeciv): > I tried starting many tens of games with S2_5 svn on Linux with > default settings and couldn't trigger this. ...of course it happened the very next time I started my client after writing this (S2_5 r30965). Unfortunately I have no useful inf

[Freeciv-Dev] [bug #24125] The server couldn't allocate starting positions.

2015-12-13 Thread Jacob Nevins
Follow-up Comment #3, bug #24125 (project freeciv): I tried starting many tens of games with S2_5 svn on Linux with default settings and couldn't trigger this. I don't know what OS the original reporter is using, but the upper-case username suggests it might be Windows. Bug #23885 is another rep

[Freeciv-Dev] [bug #24125] The server couldn't allocate starting positions.

2015-12-13 Thread Marko Lindqvist
Follow-up Comment #2, bug #24125 (project freeciv): > I don't recall noticing a successful retry I checked my autogame testing logs for this and noticed that there was no log message about setting the new mapseed after the message about retrying. Either 'testmatic' setup fails to log the new maps

[Freeciv-Dev] [bug #24125] The server couldn't allocate starting positions.

2015-12-13 Thread Jacob Nevins
Update of bug #24125 (project freeciv): Release: version 2.5.1 => 2.5.1 ___ Follow-up Comment #1: I started 2.5.1 and 2.5.1+r30387 a lot (under Windows) while testing for bug #23592. Pretty sur

[Freeciv-Dev] [bug #24125] The server couldn't allocate starting positions.

2015-11-27 Thread Carlton Clark
URL: Summary: The server couldn't allocate starting positions. Project: Freeciv Submitted by: clclark2 Submitted on: Sat 28 Nov 2015 03:53:17 AM UTC Category: client Severity: 3