[Freeciv-Dev] [bug #24298] Freeciv crashes when attempting to view a city using the amplio2 tileset after Machine Tools are discovered

2016-05-24 Thread Daniel Trebbien
Follow-up Comment #8, bug #24298 (project freeciv): This appears to be an upstream issue in gdk-pixbuf. I just reported Bug 766842 - Different behavior of GDK_INTERP_NEAREST with gdk_pixbuf_composite () versus other interpolation types: https://bugzilla.gnome.org/show_bug.cgi?id=766842 I have

[Freeciv-Dev] [bug #24298] Freeciv crashes when attempting to view a city using the amplio2 tileset after Machine Tools are discovered

2016-01-23 Thread Marko Lindqvist
Follow-up Comment #6, bug #24298 (project freeciv): It's possible that some gfx files are corrupted (checking md5sums could be a good idea), or that wrong version of the file is found somewhere from the FREECIV_DATA_PATH. ___ Reply to this

[Freeciv-Dev] [bug #24298] Freeciv crashes when attempting to view a city using the amplio2 tileset after Machine Tools are discovered

2016-01-23 Thread Jacob Nevins
Follow-up Comment #7, bug #24298 (project freeciv): On reflection, I think I'd expect a corrupted graphics file to cause a crash when the tileset is loaded into memory, rather than this late? The warnings about inh2o.ogg and foot3.ogg suggest something might be screwy about the installation

[Freeciv-Dev] [bug #24298] Freeciv crashes when attempting to view a city using the amplio2 tileset after Machine Tools are discovered

2016-01-23 Thread Jacob Nevins
Follow-up Comment #5, bug #24298 (project freeciv): > I've already attached a save file from before the crash So you did, sorry. > it was the discovery of Machine Tools that brings about the > crashes, so there may be an issue rendering the sprite for > Artillery. [...] > I found the simplest

[Freeciv-Dev] [bug #24298] Freeciv crashes when attempting to view a city using the amplio2 tileset after Machine Tools are discovered

2016-01-20 Thread Brian Michalowski
Follow-up Comment #4, bug #24298 (project freeciv): For the benefit of anyone else who had this issue, I found the simplest workaround to be to use the cimpletoon tileset instead. It looks like it uses the same terrain tiles as the default amplio2 tileset, and its icon for Artillery doesn't

[Freeciv-Dev] [bug #24298] Freeciv crashes when attempting to view a city using the amplio2 tileset after Machine Tools are discovered

2016-01-10 Thread Jacob Nevins
Update of bug #24298 (project freeciv): Summary: Freeciv crashes when attempting to view a city after Miniaturization is discovered => Freeciv crashes when attempting to view a city using the amplio2 tileset after Machine Tools are discovered