Update of patch #2477 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Reply to this item at:
Update of patch #2477 (project freeciv):
Assigned to:None = syntron
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Follow-up Comment #3:
rebased patch
changes 20111020:
* fix comment
* fix allied units on transporters
(file
Follow-up Comment #2, patch #2477 (project freeciv):
rebased patch; changes:
* move cleanup of unit_move() to another patch
* add unit_transported() function as simplified unit_transport_get()
(file #13922)
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Additional Item
Follow-up Comment #1, patch #2477 (project freeciv):
updated patch:
* autogame test (first move transported units and then the transporter)
* fix wrong '==' in advmilitary.c; should be '='
* cleanup a check in aiunit.c
there are still differences in autogames; this needs further investigations
URL:
http://gna.org/patch/?2477
Summary: [transport09] use pointer for transported units
(server/common)
Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:44:01 CET
Category: general