Update of patch #3864 (project freeciv):
Depends on: = patch #4111
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Update of patch #3864 (project freeciv):
Depends on: = patch #4112
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Update of patch #3864 (project freeciv):
Depends on: = patch #4113
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Update of patch #3864 (project freeciv):
Depends on: = patch #4115
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Update of patch #3864 (project freeciv):
Depends on: = patch #4116
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Update of patch #3864 (project freeciv):
Depends on: = patch #4117
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Update of patch #3864 (project freeciv):
Depends on: = patch #4119
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Update of patch #3864 (project freeciv):
Depends on: = patch #4120
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Update of patch #3864 (project freeciv):
Depends on: = patch #4105
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Update of patch #3864 (project freeciv):
Depends on: = patch #4099
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Follow-up Comment #4, patch #3864 (project freeciv):
Now there's patch #4089 to change savegame format. After that one I think I'll
start converting scenarios. I'm not calling for strict savegame format freeze,
but any further change to it must update the already converted scenarios too.
Follow-up Comment #3, patch #3864 (project freeciv):
''Are not saved in scenario files rather they are randomized
each time you load it, save games do save them though.''.
Well, even control of that is part of savegame format. You can make your
savegame scenario without resources if you want.
Follow-up Comment #1, patch #3864 (project freeciv):
bug #20965 notices that some scenarios have too old format in TRUNK where
support for loading pre-2.0 games has been dropped. That makes this ticket
more urgent, and we need to start thinking about 2.5 savegame format freeze. I
think we can
URL:
http://gna.org/patch/?3864
Summary: Update scenario files format to 2.5 format
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 22 Apr 2013 02:42:07 AM EEST
Category: rulesets
Priority: 5 -
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