Update of patch #3908 (project freeciv):
Status:None = Wont Do
Assigned to:None = pepeto
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Follow-up Comment #2:
patch #5187 already
Update of patch #3908 (project freeciv):
Open/Closed:Open = Closed
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Reply to this item at:
http://gna.org/patch/?3908
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Message posté
URL:
http://gna.org/patch/?3908
Summary: Map size rounding for tilesperplayer map size
selection.
Project: Freeciv
Submitted by: mss_8734
Submitted on: Mon May 13 20:36:33 2013
Category: general
Priority:
Follow-up Comment #1, patch #3908 (project freeciv):
I'm not convinced this part of the code is the issue. I can generate a 20%
discrepancy anyway (tilesperplayer=60, landmass=30, mapsize player, 5
players). Everything is evenly divisible, so it falls into the second part of
the conditional,