[Freeciv-Dev] [patch #4389] Ruleset-defined maximum city map radius (for UI, etc)

2014-01-30 Thread Marko Lindqvist
Update of patch #4389 (project freeciv): Category:None = client Status:None = Ready For Test Planned Release: = 2.5.0, 2.6.0

[Freeciv-Dev] [patch #4389] Ruleset-defined maximum city map radius (for UI, etc)

2014-01-04 Thread Marko Lindqvist
Follow-up Comment #1, patch #4389 (project freeciv): My vote would go to simply scanning ruleset loading time if there's any city radius affecting effects in the ruleset. If there is, keep current behavior (or calculate upper bound that all such effects together could have, no matter if they can

[Freeciv-Dev] [patch #4389] Ruleset-defined maximum city map radius (for UI, etc)

2014-01-02 Thread Jacob Nevins
URL: http://gna.org/patch/?4389 Summary: Ruleset-defined maximum city map radius (for UI, etc) Project: Freeciv Submitted by: jtn Submitted on: Thu Jan 2 14:36:06 2014 Category: None Priority: 5 - Normal