Update of patch #4679 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #4679 (project freeciv):
Status: Need Info = Ready For Test
Summary: Remove nreqs support entirely = Convert nreqs to
reqs on ruleset load, and only use reqs internally.
Follow-up Comment #4, patch #4679 (project freeciv):
I assume that freeciv-ruledit now does not save anything as nreqs, but ruleset
get converted to present=FALSE model simply by loading it to freeciv-ruledit
and saving.
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Follow-up Comment #5, patch #4679 (project freeciv):
I haven't tested that, but loading should convert, and I removed the save
function for nreqs, so it should always save to reqs. At the current state of
development, my interaction with freeciv-ruledit is mostly limited to making
sure it
Follow-up Comment #6, patch #4679 (project freeciv):
The only test-case I ever use for freeciv-ruledit part when changing ruleset
format is 1) Load ruleset to it 2) Save 3) Try to load that ruleset saved by
freeciv-ruledit to server (4) In some simple cases also manually inspect saved
rulesets
Follow-up Comment #7, patch #4679 (project freeciv):
Tested with something similar to a reversion of patch #4411 (some interaction
with bug #22080 means I may not have gotten this perfectly correct), and from
manual inspection of the ruledit-generated effects.ruleset, it appears that
this does
Follow-up Comment #8, patch #4679 (project freeciv):
Found a few more instances when trying to work on the logical next patch:
expanded patch attached.
(file #21074)
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