[Freeciv-Dev] [patch #4813] Ai effects evaluation module

2014-06-18 Thread Marko Lindqvist
Update of patch #4813 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4813] Ai effects evaluation module

2014-06-17 Thread Emmet Hikory
Follow-up Comment #1, patch #4813 (project freeciv): Is the new code in adjust_improvement_wants_by_effects() involving the players_iterate() section intended to be part of this patch? The rest looks like a nice separation of concerns, without meaningful code differences, but this bit stands out

[Freeciv-Dev] [patch #4813] Ai effects evaluation module

2014-06-17 Thread Emmet Hikory
Follow-up Comment #2, patch #4813 (project freeciv): Err, please ignore the prior comment: I understand now. Apologies for the noise. ___ Reply to this item at: http://gna.org/patch/?4813

[Freeciv-Dev] [patch #4813] Ai effects evaluation module

2014-06-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?4813 Summary: Ai effects evaluation module Project: Freeciv Submitted by: cazfi Submitted on: Mon 16 Jun 2014 07:27:35 PM EEST Category: ai Priority: 5 - Normal