[Freeciv-Dev] [patch #4893] Make requirement types that check unit state possible

2014-07-04 Thread Sveinung Kvilhaugsvik
Update of patch #4893 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4893] Make requirement types that check unit state possible

2014-07-02 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4893 Summary: Make requirement types that check unit state possible Project: Freeciv Submitted by: sveinung Submitted on: Wed 02 Jul 2014 08:47:39 PM UTC Category: general

[Freeciv-Dev] [patch #4893] Make requirement types that check unit state possible

2014-07-02 Thread Emmet Hikory
Follow-up Comment #1, patch #4893 (project freeciv): This looks like it is only an API change. Would it make sense to add a preface in is_req_active that sets target_unittype in the event that target_unit != NULL target_unittype == NULL? If not, perhaps at least a sanity assertion that

[Freeciv-Dev] [patch #4893] Make requirement types that check unit state possible

2014-07-02 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, patch #4893 (project freeciv): _This looks like it is only an API change._ Correct. _Would it make sense to add a preface in is_req_active that sets target_unittype in the event that target_unit != NULL target_unittype == NULL?_ Great idea. Added. (file #21257)