[Freeciv-Dev] [patch #5201] pf_reverse_map() improvements

2014-09-14 Thread pepeto
Follow-up Comment #6, patch #5201 (project freeciv): New version: * do not consider the unit moves left. Assume the units always have their whole move rate, because punit-moves_left is not restored yes when using pf_reverse_map. (file #22205)

[Freeciv-Dev] [patch #5201] pf_reverse_map() improvements

2014-09-13 Thread pepeto
Follow-up Comment #5, patch #5201 (project freeciv): New version: * do not consider parameter-utype-unknown_move_cost when omniscience is set ; * consider any move to the target tile as an action, to consider all units (notably the ones not able to take over but able to fight, or to simulate

[Freeciv-Dev] [patch #5201] pf_reverse_map() improvements

2014-09-12 Thread pepeto
Update of patch #5201 (project freeciv): Status: Need Info = Ready For Test ___ Follow-up Comment #4: I think you're basically reverting an improvement made some time ago. Unless something else

[Freeciv-Dev] [patch #5201] pf_reverse_map() improvements

2014-09-11 Thread Marko Lindqvist
Follow-up Comment #3, patch #5201 (project freeciv): I think you're basically reverting an improvement made some time ago. Unless something else has changed also, this map is not only for map knowledge, but for any unit movement restrictions. That includes movement bonuses (Lighthouse etc) and

[Freeciv-Dev] [patch #5201] pf_reverse_map() improvements

2014-09-09 Thread pepeto
Update of patch #5201 (project freeciv): Status: Ready For Test = In Progress ___ Reply to this item at: http://gna.org/patch/?5201 ___ Message posté

[Freeciv-Dev] [patch #5201] pf_reverse_map() improvements

2014-09-07 Thread pepeto
URL: http://gna.org/patch/?5201 Summary: pf_reverse_map() improvements Project: Freeciv Submitted by: pepeto Submitted on: dim. 07 sept. 2014 13:33:30 CEST Category: ai Priority: 5 - Normal