[Freeciv-Dev] [patch #6917] Make near_singularity() have less fierce effects on map generation

2016-02-09 Thread Jacob Nevins
Update of patch #6917 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6917] Make near_singularity() have less fierce effects on map generation

2016-02-07 Thread Jacob Nevins
Update of patch #6917 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: True. I haven't done that here as probably map generation doesn't need to depend that closely o

[Freeciv-Dev] [patch #6917] Make near_singularity() have less fierce effects on map generation

2016-02-07 Thread Marko Lindqvist
Follow-up Comment #1, patch #6917 (project freeciv): > CITY_MAP_MAX_RADIUS() Related note: It could be a good idea to check all such uses of CITY_MAP_MAX_RADIUS() for finding cases where use of effect_cumulative_max(EFT_CITY_RADIUS_SQ) would make more sense. _

[Freeciv-Dev] [patch #6917] Make near_singularity() have less fierce effects on map generation

2016-02-07 Thread Jacob Nevins
URL: Summary: Make near_singularity() have less fierce effects on map generation Project: Freeciv Submitted by: jtn Submitted on: Sun 07 Feb 2016 03:11:50 PM UTC Category: None