Re: [Freeciv-Dev] Re: (PR#37820) Patch: Use PF distance in waste by

2007-03-17 Thread Peter Schaefer
http://bugs.freeciv.org/Ticket/Display.html?id=37820 > I believe from an earlier discussion with Sam and Jason in Nov 2006 that the pathfinder does a flood-fill type search which works like a simple form of a pruned A* search mostly like you described it below. I'm not sure whether a smarter dist

Re: [Freeciv-Dev] Re: (PR#37820) Patch: Use PF distance in waste by

2007-03-17 Thread Randy Kramer
http://bugs.freeciv.org/Ticket/Display.html?id=37820 > On Saturday 17 March 2007 01:02 am, (Eddie_Anderson) wrote: > Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > >We could just retire the distance based waste penalty. > > Perhaps, but I would prefer to keep it and give players a way to > r

Re: [Freeciv-Dev] Re: (PR#37820) Patch: Use PF distance in waste by

2007-03-16 Thread (Eddie_Anderson)
http://bugs.freeciv.org/Ticket/Display.html?id=37820 > Per Inge Mathisen <[EMAIL PROTECTED]> wrote: >On Fri, 9 Mar 2007, (Eddie_Anderson) wrote: >>This is an experimental patch. It replaces "real map distance" >> (RMD) with pathfinder (PF) distance in the calculation of "waste / >> corruptio

[Freeciv-Dev] Re: (PR#37820) Patch: Use PF distance in waste by distance calcs

2007-03-15 Thread Per Inge Mathisen
On Fri, 9 Mar 2007, (Eddie_Anderson) wrote: This is an experimental patch. It replaces "real map distance" (RMD) with pathfinder (PF) distance in the calculation of "waste / corruption by distance from the capital". I like the idea, but the implementation (or any implementation) has these