Re: [Freeciv-Dev] (PR#39913) consistent UI - Government should be Edit

2007-11-28 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39913 Committed as part of S2_2 revision 14101. Committed as part of trunk revision 14102. Index: client/gui-gtk-2.0/gui_main.c === --- client/gui-gtk-2.0/gui_main.c

Re: [Freeciv-Dev] (PR#39913) consistent UI - Government should be Edit

2007-11-26 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39913 This also fixes the bug that the editor main menu was improperly disabled sometimes. HIG [page 43] explicitly says: Do not disable menu titles. Allow the user to explore the menu, even though there might be no available items on

Re: [Freeciv-Dev] (PR#39913) consistent UI - Government should be Edit

2007-11-26 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39913 Daniel Markstedt wrote: How about something like Council or Throne Room or Assembly etc. Please give suggestions! Civ2 used Kingdom. Anyway, it's a bad idea. Everything related to editing should be under the Edit menu. Please

Re: [Freeciv-Dev] (PR#39913) consistent UI - Government should be Edit

2007-11-26 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39913 William Allen Simpson wrote: I will change Gover_nment to Gov_ernment, so gui-gtk2 matches gui-win32, to eliminate the conflict with other _n's. No po changes. Committed S2_1 revision 14083. Index: client/gui-gtk-2.0/menu.c