Re: [Freeciv-Dev] (PR#36339) [SDL client] no way to save in the gui

2007-09-20 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=36339 On 9/17/07, Pepeto _ [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=36339 [dmarks - Lun. Sep. 17 08:11:29 2007]: [dmarks - Mon Feb 19 05:36:47 2007]: The SDL client lacks a simple 'save'

Re: [Freeciv-Dev] (PR#39714) Crasher bug introduced in r13286

2007-09-20 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39714 Petr Baudis wrote: ... Server crashed to me when I was researching the last technology in tree and entered a hut with a unit. Mine, am looking at this end case ___ Freeciv-dev

Re: [Freeciv-Dev] (PR#39714) assert(tech != A_FUTURE) debugging

2007-09-20 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39714 Yes, debugging accidentally left during commit for PR#39525. Thanks for the clue! Committed revision 13614. Index: common/tech.c === --- common/tech.c (revision

Re: [Freeciv-Dev] (PR#39715) Crash when discovering a Future Tech

2007-09-20 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39715 That's correct. This is related to the debugging in PR#39714. The flags aren't valid for A_FUTURE (or A_UNKNOWN or A_UNUSED), and these should never be set to TECH_KNOWN. Where is that happening? Please send traceback! And savegame

Re: [Freeciv-Dev] (PR#39698) 'classic' terrain for 2.1.99

2007-09-20 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39698 Daniel Markstedt wrote: So is it impossible to create a ruleset for 2.1.99 that defines only one ocean type? Well, I'm pretty sure there are a couple of ways The easiest would be to create the world, and then hand edit the file

Re: [Freeciv-Dev] (PR#39698) 'classic' terrain for 2.1.99

2007-09-20 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39698 On 9/21/07, William Allen Simpson [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39698 Daniel Markstedt wrote: So is it impossible to create a ruleset for 2.1.99 that defines only one ocean type?

Re: [Freeciv-Dev] (PR#39698) 'classic' terrain for 2.1.99

2007-09-20 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39698 Daniel Markstedt wrote: Ok, so instead of backtracking with 2.2, would it be possible to add a forward-compatibility layer to 2.1? Simply speaking, the savegame code would read a 2.2 map and interpret ' ' '.' ',' ';' etc as identical