Re: [Freeciv-Dev] (PR#39872) Re: game.player_ptr should be moved to client.playing

2008-02-22 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39872 Originally had thought about client.player, but changed it to .playing after considering the meaning. In freeciv, player is the civilization, not the user. That's what's somewhat confusing. The clients are playing (or observing) the

Re: [Freeciv-Dev] (PR#40106) tile_info with worked, adjust field order and size

2008-02-22 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40106 Committed trunk revision 14419. Committed S2_2 revision 14420. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#39872) game.player_ptr should be moved to client.playing

2008-02-22 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39872 [wsimpson - Fri Feb 22 07:29:28 2008]: Originally had thought about client.player, but changed it to .playing after considering the meaning. In freeciv, player is the civilization, not the user. That's what's somewhat confusing.

[Freeciv-Dev] (PR#40107) Bug Freeciv 2.1.3

2008-02-22 Thread Nick Schulten
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40107 Hello, first of all i want to thank you all the work you put in this game. I really enjoy playing civ (for free). I have found out that parachute troops disapear when you let them parachute into enemy cities. I figure this is a bug,

[Freeciv-Dev] (PR#40107) Bug Freeciv 2.1.3

2008-02-22 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40107 [EMAIL PROTECTED] - Fri Feb 22 21:58:32 2008]: Hello, first of all i want to thank you all the work you put in this game. I really enjoy playing civ (for free). I have found out that parachute troops disapear when you let