[Freeciv-Dev] trunk doesn't compile

2008-11-19 Thread Christian Knoke
Aktualisiert zu Revision 15316. make[3]: Entering directory `/home/chris/freeciv/svn/trunk/server' if gcc -DHAVE_CONFIG_H -I. -I. -I.. -I../utility -I./../common -I./../ai -I../common/aicore -I./generator -I./scripting -DLOCALEDIR=\/usr/local/share/locale\

Re: [Freeciv-Dev] trunk doesn't compile

2008-11-19 Thread Madeline Book
On 11/19/08, Christian Knoke [EMAIL PROTECTED] wrote: Aktualisiert zu Revision 15316. edithand.c:39:22: error: edithand.h: Datei oder Verzeichnis nicht gefunden Sorry, my mistake. I forgot to add the new file in r15316. It should be there now. :|

Re: [Freeciv-Dev] trunk doesn't compile

2008-11-19 Thread Christian Knoke
Du schriebst am 19. Nov um 13:48 Uhr: On 11/19/08, Christian Knoke [EMAIL PROTECTED] wrote: Aktualisiert zu Revision 15316. edithand.c:39:22: error: edithand.h: Datei oder Verzeichnis nicht gefunden Sorry, my mistake. I forgot to add the new file in r15316. It should be there now. :|

[Freeciv-Dev] (PR#40571) Detected fatal error in nation.c line 262

2008-11-19 Thread Christian Knoke
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40571 with rev. 15317 trunk GTK the attached save game crashes when I start the game and press F3. [EMAIL PROTECTED]:~$ civclient open /dev/sequencer: Datei oder Verzeichnis nicht gefunden 0: nation_of_player() has NULL nation 0: Detected

[Freeciv-Dev] (PR#40572) civclientrc file lost when drive is full

2008-11-19 Thread Christian Knoke
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40572 Hello, subject says it all, for trunk rev 15317 of GTK client. Christian -- Christian Knoke* * *http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum.

[Freeciv-Dev] (PR#40571) Detected fatal error in nation.c line 262

2008-11-19 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40571 [chrisk - Wed Nov 19 20:14:53 2008]: with rev. 15317 trunk GTK the attached save game crashes when I start the game and press F3. This is same as 40565. Patch in that ticket should fix it.

[Freeciv-Dev] (PR#40570) [Patch] marine explorers try to violate peace treaties and thus are stoped

2008-11-19 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40570 [EMAIL PROTECTED] - Wed Nov 19 07:45:23 2008]: Marine explorers stop if they try to travel to or trhough a marine tile who's owner is at peace with the unit's owner. As a consequence the units are stoped and require player

[Freeciv-Dev] (PR#40573) [Editor] Tile bases property

2008-11-19 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40573 Attached patch implements a property for viewing and modifying bases on a tile in the property editor. Thus also copy/paste mode is made to work for the base tool. Hence the patch builds on the one in 40569. Incidentally, just for the

[Freeciv-Dev] (PR#40529) command /take - sends garbage text if it fails

2008-11-19 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40529 [book - Tue Oct 14 02:25:33 2008]: If a detached or observer connection does /take - when the game is running and there are no free players to attach to, instead of an error message the client receives invalid utf8 causing the

[Freeciv-Dev] (PR#40529) command /take - sends garbage text if it fails

2008-11-19 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40529 [book - Thu Nov 20 05:31:37 2008]: Attached patch fixes the is_allowed_to_take() function to always set the reason string when it returns FALSE so that the above sending of an uninitialized string does not occur. And here's the