Follow-up Comment #1, patch #1617 (project freeciv):
I think something similar is needed for struct player as it is also exported
to lua and can be freed
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Reply to this item at:
http://gna.org/patch/?1617
Update of patch #1582 (project freeciv):
Status: Ready For Test = None
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Follow-up Comment #5:
ATM there is an issue with MAX_LEN_NAME. This is supposed to
limit city names, for instance,
Update of bug #15810 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Reply to this item at:
Update of bug #15816 (project freeciv):
Assigned to:None = pepeto
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Follow-up Comment #5:
I intent to commit my fixes in the listed branch by 'Planned Release'.
Follow-up Comment #1, bug #15841 (project freeciv):
Updated patch, this way it's even better/easier. Will commit soon.
(file #8928)
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Additional Item Attachment:
File name: 2010041201-API-Do-not-use-tolua_outside.patch Size:6 KB
Follow-up Comment #2, patch #1617 (project freeciv):
Ah ok. I'll look at player in a followup patch. It seems players are never
released, but they are put into an unusable state after being removed so it's
similar.
Attached patch has minor update for change in tolua_outside patch.
(file #8929)
Follow-up Comment #3, patch #1617 (project freeciv):
At the moment an array of 32 players is allocated at the start. So the number
of players is fixed. Perhaps someday the players will be a dynamically
allocated list ...
But you are right. Especially in that case, a player will never be deleted
URL:
http://gna.org/bugs/?15857
Summary: Fix buggy find_transport_from_tile
Project: Freeciv
Submitted by: englabenny
Submitted on: måndag 2010-04-12 den 14:05
Category: general
Severity: 3 - Normal
Update of bug #15841 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Reply to this item at:
Update of bug #13709 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #10:
Switched to
Follow-up Comment #11, bug #13709 (project freeciv):
I get errors trying to compile S2_2 and trunk
S2_2:
dependencies/Makefile.am:3: required directory dependencies/tolua-5.1 does
not exist
utility/Makefile.am:60: `%'-style pattern rules are a GNU make extension
configure.ac:942: required file
Follow-up Comment #10, patch #1574 (project freeciv):
I think the interface could be
create_player(player name, nation name)
with both arguments as string. Is it possible to set nation name to nil to
get a NULL pointer in freeciv? This way it would be possible to define a
nation but also a
Follow-up Comment #6, patch #1582 (project freeciv):
A problem would be for the packets. The packet size seems to need a byte
limit, not in characters.
This could be solved by multiplying all packet string sizes by 4(?) to take
into account multicharacter bytes
Update of bug #13709 (project freeciv):
Status: Fixed = In Progress
Planned Release: 2.3.0 = 2.2.1, 2.3.0
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Follow-up Comment #14:
The trunk error
URL:
http://gna.org/bugs/?15860
Summary: Fix compiler warning in tolua-5.1
Project: Freeciv
Submitted by: englabenny
Submitted on: måndag 2010-04-12 den 20:48
Category: general
Severity: 3 - Normal
Update of bug #13709 (project freeciv):
Status: In Progress = Fixed
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Follow-up Comment #17:
The compilation error is tracked in a separate bug #15860
Follow-up Comment #2, bug #15860 (project freeciv):
This is a compilation failure, commit directly?
If this is the case (not for me at least), you could commit it immediately.
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Reply to this item at:
http://gna.org/bugs/?15860
Update of patch #1611 (project freeciv):
Planned Release: 2.3.0 = 2.2.1, 2.3.0
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Follow-up Comment #1:
This should go into both 2.2 and trunk, since the change is easily available
to make in 2.2 as
Update of patch #1605 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Reply to this item at:
Update of patch #1606 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Reply to this item at:
Follow-up Comment #4, patch #1617 (project freeciv):
Updating the patch. This makes the mechanism much better.
New summary:
We change the type of the userdata to a marker class called
'Nonexistent' [when a freeciv object such as city or unit is free'd].
Nonexistent has one single method
URL:
http://gna.org/patch/?1622
Summary: Karelian nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Monday 04/12/2010 at 22:38
Category: rulesets
Priority: 5 - Normal
Status:
Follow-up Comment #1, bug #15858 (project freeciv):
I suspect you're using the binary provided by Napoleon XIV? The rest of us
have moved on to 2.2.0 by now, but there's no binary yet. If you install the
'fink' build system you can test out my 2.2.0 package.
Anyway, that binary has a known
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