Follow-up Comment #11, bug #16500 (project freeciv):
Do it! I will be inactive for some days...
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Message posté via/par Gna!
Update of bug #16500 (project freeciv):
Priority: 1 - Later = 5 - Normal
Status: Need Info = Fixed
Open/Closed:Open = Closed
On Thu, Aug 26, 2010 at 2:18 AM, Jacob Nevins
0jacobnk@chiark.greenend.org.uk wrote:
I wrote:
I'm afraid there may be one or two further minor string changes before
2.2.3, though. I'll post here if/when they happen.
OK, I'm done now. Three more strings have changed on S2_2 since my last
On 26 August 2010 15:42, Daniel Markstedt markst...@gmail.com wrote:
On Thu, Aug 26, 2010 at 2:18 AM, Jacob Nevins
0jacobnk@chiark.greenend.org.uk wrote:
I wrote:
I'm afraid there may be one or two further minor string changes before
2.2.3, though. I'll post here if/when they happen.
URL:
http://gna.org/bugs/?16543
Summary: Grammar mistake
Project: Freeciv
Submitted by: jcreus
Submitted on: Thursday 08/26/10 at 15:59
Category: None
Severity: 3 - Normal
Priority: 5 -
Follow-up Comment #16, bug #16469 (project freeciv):
i changed nothing on the game. if i am right the sceenshot shows that my
client is sdl ? isnt there any easy way to change the client?
thanks for your replies!
(file #10021)
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Follow-up Comment #12, patch #1496 (project freeciv):
I would suggest to put name Vladimir according to the ancient spelling:
Volodimer.
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URL:
http://gna.org/bugs/?16545
Summary: highlight enemy units on the world map
Project: Freeciv
Submitted by: sds
Submitted on: Thursday 08/26/2010 at 21:30
Category: client
Severity: 3 - Normal
Update of bug #16543 (project freeciv):
Severity: 3 - Normal = 2 - Minor
Status:None = Postponed
Assigned to:None = jtn
Planned Release:
Update of bug #16543 (project freeciv):
Category:None = docs
Status: Postponed = Fixed
Open/Closed:Open = Closed
Follow-up Comment #2, bug #16528 (project freeciv):
Many reports in the Gtk client tear off into separate popup windows when
you double-click on their titles. You can restore them to their original
position by closing this window.
Whole areas such as the message/chat area can be torn off with
Follow-up Comment #4, bug #16515 (project freeciv):
I too would welcome some way of quickly switching various options on the
overview map (such as borders). I wouldn't mind the left-click goto
disappearing either (but is it useful in multiplayer?)
Update of bug #16515 (project freeciv):
Summary:Overview options = Easier access to
overview map options
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Additional Item Attachment, patch #1496 (project freeciv):
File name: ruthenian.ruleset Size:1 KB
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Message sent
Congratulations,
Freeciv Map - Engels, one of your products, has been added to Softpedia's
database of games and gaming tools. It is featured with a description text,
screenshots, download links and technical details on this page:
http://games.softpedia.com/get/Maps/Freeciv-Map-Engels.shtml
The
Congratulations,
Freeciv Map - DWP, one of your products, has been added to Softpedia's
database of games and gaming tools. It is featured with a description text,
screenshots, download links and technical details on this page:
http://games.softpedia.com/get/Maps/Freeciv-Map-DWP.shtml
The
Congratulations,
Freeciv Map - Brunus, one of your products, has been added to Softpedia's
database of games and gaming tools. It is featured with a description text,
screenshots, download links and technical details on this page:
http://games.softpedia.com/get/Maps/Freeciv-Map-Brunus.shtml
The
Follow-up Comment #5, bug #16515 (project freeciv):
I've never used left-click-goto intentionally, but been fairly annoyed when
accidentally left clicking instead of right clicking. I'm not sure it is
very effective, anyway. At the increased scale of the overview map, you
essentially order the
Follow-up Comment #7, bug #16292 (project freeciv):
Looks like something has gone wrong:
$ ./convert_png nestoria.svg
Converting nestoria.svg to nestoria.png
** (inkscape:4223): WARNING **: Export area '25:0.0:125:100' has negative
width or height. Nothing exported.
composite: unable to open
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