[Freeciv-Dev] [bug #15357] Help for terrain doesn't describe effect of specials (Xaw)

2010-11-27 Thread Vijay Kiran Kamuju
Update of bug #15357 (project freeciv): Status:None = In Progress ___ Additional Item Attachment: File name: trunk_help_for_terrain_specials_xaw.diff Size:1 KB

[Freeciv-Dev] [bug #15357] Help for terrain doesn't describe effect of specials (Xaw)

2010-11-27 Thread Vijay Kiran Kamuju
Update of bug #15357 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17128] S2_2 crashed on turn done

2010-11-27 Thread pepeto
Update of bug #17128 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16436] 1: At control.c, line 2500: attempting to iterate a NULL list

2010-11-27 Thread pepeto
Update of bug #16436 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17050] Segfault in player_diplstate_get()

2010-11-27 Thread pepeto
Update of bug #17050 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17130] Memory leak when using genhash_remove()

2010-11-27 Thread pepeto
Update of bug #17130 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17120] Some errors in multiplayer ruleset

2010-11-27 Thread pepeto
Update of bug #17120 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [task #7232] Tracking release 2.3.0-beta1

2010-11-27 Thread pepeto
Update of task #7232 (project freeciv): Depends on: = bugs #17032 ___ Reply to this item at: http://gna.org/task/?7232 ___ Message posté

[Freeciv-Dev] [bug #17121] Server settings lost when copying settings from 2.2.x to 2.3.x

2010-11-27 Thread pepeto
Update of bug #17121 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17137] No useful strings to translate in utility/ioz.c

2010-11-27 Thread pepeto
Update of bug #17137 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: Actually, fz_error() is used only in untranslated strings, so there is probably no reason to

[Freeciv-Dev] [bug #17032] Impossible to save or load a scenario map

2010-11-27 Thread pepeto
Update of bug #17032 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?17032 ___ Message posté

[Freeciv-Dev] [bug #15897] crash of xaw client

2010-11-27 Thread Vijay Kiran Kamuju
Update of bug #15897 (project freeciv): Status:None = In Progress Assigned to:None = infyquest ___ Follow-up Comment #2: fix attached will

[Freeciv-Dev] [bug #15897] crash of xaw client

2010-11-27 Thread pepeto
Update of bug #15897 (project freeciv): Status: Fixed = In Progress Open/Closed: Closed = Open ___ Follow-up Comment #4: This needs to be

[Freeciv-Dev] [bug #15897] crash of xaw client

2010-11-27 Thread Vijay Kiran Kamuju
Update of bug #15897 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #6: i didnt check

[Freeciv-Dev] [bug #15805] fix city map (variable city radii, xaw client)

2010-11-27 Thread Vijay Kiran Kamuju
Follow-up Comment #1, bug #15805 (project freeciv): please provide a consolidated patch, so i can work on xaw client ___ Reply to this item at: http://gna.org/bugs/?15805 ___ Message sent

[Freeciv-Dev] [bug #17032] Impossible to save or load a scenario map

2010-11-27 Thread pepeto
Update of bug #17032 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: Fix attached. (file #11397) ___

[Freeciv-Dev] [bug #17158] in dbv_init() [bitvector.c::54]: assertion 'pdbv-vec == ((void *)0)' failed.

2010-11-27 Thread pepeto
URL: http://gna.org/bugs/?17158 Summary: in dbv_init() [bitvector.c::54]: assertion 'pdbv-vec == ((void *)0)' failed. Project: Freeciv Submitted by: pepeto Submitted on: samedi 27.11.2010 à 13:25 Category: general

[Freeciv-Dev] [bug #15805] fix city map (variable city radii, xaw client)

2010-11-27 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #15805 (project freeciv): the variable city radii patches are applied to freeciv. Please test the gtk client of 2.3 (or trunk) using the experimental ruleset. That's missing is a nice possiblility to display the bigger city radius for the xaw (and sdl client).

[Freeciv-Dev] [bug #17160] Message from civclient

2010-11-27 Thread anonymous
URL: http://gna.org/bugs/?17160 Summary: Message from civclient Project: Freeciv Submitted by: None Submitted on: Saturday 11/27/10 at 19:41 CET Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #17160] Message from civclient

2010-11-27 Thread Daniel Markstedt
Update of bug #17160 (project freeciv): Release: = 2.1.10 ___ Follow-up Comment #1: Known bug in Freeciv 2.1 branch. Should have been fixed as of version 2.2.0 through patch

[Freeciv-Dev] [bug #17161] Article missing

2010-11-27 Thread Joan Creus
URL: http://gna.org/bugs/?17161 Summary: Article missing Project: Freeciv Submitted by: jcreus Submitted on: Saturday 11/27/10 at 19:33 Category: None Severity: 3 - Normal Priority: 3 -

[Freeciv-Dev] [bug #17162] Torn off menus don't work

2010-11-27 Thread Daniel Markstedt
URL: http://gna.org/bugs/?17162 Summary: Torn off menus don't work Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 04:50 Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #15320] fix gui-xaw for libpng14

2010-11-27 Thread Vijay Kiran Kamuju
Update of bug #15320 (project freeciv): Status:None = Fixed Assigned to:None = infyquest ___ Reply to this item at:

[Freeciv-Dev] [bug #15320] fix gui-xaw for libpng14

2010-11-27 Thread Vijay Kiran Kamuju
Update of bug #15320 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15320 ___ Message sent

[Freeciv-Dev] [bug #15805] fix city map (variable city radii, xaw client)

2010-11-27 Thread Vijay Kiran Kamuju
Follow-up Comment #3, bug #15805 (project freeciv): i will test xaw client with experimental ruleset, how do i do that :P ___ Reply to this item at: http://gna.org/bugs/?15805 ___ Message

[Freeciv-Dev] [bug #15805] fix city map (variable city radii, xaw client)

2010-11-27 Thread Daniel Markstedt
Follow-up Comment #4, bug #15805 (project freeciv): In pregame, to 'read experimental' at the server prompt. ___ Reply to this item at: http://gna.org/bugs/?15805 ___ Message sent via/by

[Freeciv-Dev] [bug #16528] Put tabs back in a fixed place after they've been 'torn off'

2010-11-27 Thread Daniel Markstedt
Follow-up Comment #9, bug #16528 (project freeciv): It would be nice if the tab was actually restored when hitting 'Close' in the torn-off panel as well. ___ Reply to this item at: http://gna.org/bugs/?16528

[Freeciv-Dev] [bug #14788] My Freeciv crashes often after only a bit of playing

2010-11-27 Thread Daniel Markstedt
Update of bug #14788 (project freeciv): Category: freeciv.org = None ___ Reply to this item at: http://gna.org/bugs/?14788 ___ Message sent

[Freeciv-Dev] [patch #2224] Help system entry for nation legends

2010-11-27 Thread Daniel Markstedt
Update of patch #2224 (project freeciv): Category:None = client Status:Done = Ready For Test Assigned to:None = dmarks Open/Closed:

[Freeciv-Dev] [bug #17163] String corrections

2010-11-27 Thread Joan Creus
URL: http://gna.org/bugs/?17163 Summary: String corrections Project: Freeciv Submitted by: jcreus Submitted on: Saturday 11/27/10 at 21:26 Category: None Severity: 3 - Normal Priority: 3 -

[Freeciv-Dev] [task #7262] Translatable string changes for 2.3.0-beta2

2010-11-27 Thread Daniel Markstedt
URL: http://gna.org/task/?7262 Summary: Translatable string changes for 2.3.0-beta2 Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 08:15 Should Start On: Wednesday 12/15/2010 at 00:00 Should be

[Freeciv-Dev] [bug #17163] String corrections

2010-11-27 Thread Daniel Markstedt
Update of bug #17163 (project freeciv): Depends on: = task #7262 ___ Reply to this item at: http://gna.org/bugs/?17163 ___ Message sent

[Freeciv-Dev] [bug #17161] Article missing

2010-11-27 Thread Daniel Markstedt
Update of bug #17161 (project freeciv): Depends on: = task #7262 ___ Reply to this item at: http://gna.org/bugs/?17161 ___ Message sent

[Freeciv-Dev] [bug #17161] Article missing

2010-11-27 Thread Daniel Markstedt
Update of bug #17161 (project freeciv): Planned Release: = 2.3.0-beta2 ___ Reply to this item at: http://gna.org/bugs/?17161 ___ Message sent

[Freeciv-Dev] [bug #17160] Message from civclient

2010-11-27 Thread pepeto
Update of bug #17160 (project freeciv): Category:None = client Status:None = Wont Fix Assigned to:None = pepeto Open/Closed:

[Freeciv-Dev] [bug #17165] Plural nation names in help system

2010-11-27 Thread Daniel Markstedt
URL: http://gna.org/bugs/?17165 Summary: Plural nation names in help system Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 08:19 Category: client Severity: 1 - Wish

[Freeciv-Dev] [bug #17162] Torn off menus don't work

2010-11-27 Thread pepeto
Follow-up Comment #1, bug #17162 (project freeciv): I have observed this too some months ago, but I don't think it is a Freeciv bug, because it also happens on warclient which hasn't been modified recently. ___ Reply to this item at:

[Freeciv-Dev] [bug #17165] Plural nation names in help system

2010-11-27 Thread Daniel Markstedt
Follow-up Comment #1, bug #17165 (project freeciv): This change takes care of showing the plural names in the list, but it breaks the fetching of the actual legend texts in the cases where the plural form is different from singular. (file #11402)

[Freeciv-Dev] [bug #17163] String corrections

2010-11-27 Thread pepeto
Update of bug #17163 (project freeciv): Planned Release: = 2.3.0 ___ Follow-up Comment #1: If this is option is turned on and all the players remaining in the game are allied. It

[Freeciv-Dev] [bug #17166] City productions map display off by default

2010-11-27 Thread Daniel Markstedt
URL: http://gna.org/bugs/?17166 Summary: City productions map display off by default Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 08:29 Category: client Severity: 2 - Minor

[Freeciv-Dev] [bug #17162] Torn off menus don't work

2010-11-27 Thread Daniel Markstedt
Update of bug #17162 (project freeciv): Operating System:None = GNU/Linux ___ Follow-up Comment #2: This is working fine in the binary Windows package of 2.2.3, which seems to be using version

[Freeciv-Dev] [bug #13701] game_remove_unit(), homecity invalid

2010-11-27 Thread pepeto
Update of bug #13701 (project freeciv): Open/Closed:Open = Closed ___ Follow-up Comment #1: Not reproduced. ___ Reply to this

[Freeciv-Dev] [bug #17006] build rail/farmland with a single command, connect farmland

2010-11-27 Thread pepeto
Follow-up Comment #4, bug #17006 (project freeciv): See also bug #14087. ___ Reply to this item at: http://gna.org/bugs/?17006 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #14087] Wish: be able to set engineers to irrigate more than 1 square of farmland

2010-11-27 Thread pepeto
Update of bug #14087 (project freeciv): Category:None = client Priority: 3 - Low = 1 - Later Status:None = Duplicate Open/Closed:

[Freeciv-Dev] [bug #14277] Wish: after end of game, allow inspection

2010-11-27 Thread pepeto
Update of bug #14277 (project freeciv): Status:None = Works For Me Open/Closed:Open = Closed ___ Follow-up Comment #2: This is implemented

[Freeciv-Dev] [bug #17167] SDL client help system entry point

2010-11-27 Thread Daniel Markstedt
URL: http://gna.org/bugs/?17167 Summary: SDL client help system entry point Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 09:05 Category: client-sdl Severity: 4 - Important

[Freeciv-Dev] [bug #14514] wish: display defense value after modifiers

2010-11-27 Thread pepeto
Follow-up Comment #1, bug #14514 (project freeciv): Isn't this already the case? Or what do you call a modifier? ___ Reply to this item at: http://gna.org/bugs/?14514 ___ Message posté

[Freeciv-Dev] [bug #14514] wish: display defense value after modifiers

2010-11-27 Thread pepeto
Update of bug #14514 (project freeciv): Category:None = client Priority: 5 - Normal = 1 - Later Status:None = Need Info

[Freeciv-Dev] [bug #14521] Wish : Separate Resources

2010-11-27 Thread pepeto
Update of bug #14521 (project freeciv): Category:None = rulesets Status:None = Wont Fix Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17168] Naming of SDL client help system

2010-11-27 Thread Daniel Markstedt
URL: http://gna.org/bugs/?17168 Summary: Naming of SDL client help system Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 09:11 Category: client-sdl Severity: 3 - Normal

[Freeciv-Dev] [bug #14598] Wish: Global ralley points

2010-11-27 Thread pepeto
Update of bug #14598 (project freeciv): Priority: 5 - Normal = 1 - Later ___ Reply to this item at: http://gna.org/bugs/?14598 ___ Message posté

[Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step

2010-11-27 Thread pepeto
Update of bug #14621 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?14621 ___ Message posté

[Freeciv-Dev] [bug #14711] win32 client connectdialog does not open

2010-11-27 Thread pepeto
Update of bug #14711 (project freeciv): Status:None = Wont Fix Open/Closed:Open = Closed ___ Follow-up Comment #1: This client is no

[Freeciv-Dev] [bug #17163] String corrections

2010-11-27 Thread Joan Creus
Follow-up Comment #2, bug #17163 (project freeciv): OK, then, what about if this option is turned on and all the players still able to win the game ... ___ Reply to this item at: http://gna.org/bugs/?17163

[Freeciv-Dev] [bug #17169] Long entries truncated in SDL help system

2010-11-27 Thread Daniel Markstedt
URL: http://gna.org/bugs/?17169 Summary: Long entries truncated in SDL help system Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 09:20 Category: client-sdl Severity: 2 - Minor

[Freeciv-Dev] [bug #15033] Main menu fails to specify text colour, rendering text unreadable if one uses a grey-on-black desktop scheme

2010-11-27 Thread pepeto
Update of bug #15033 (project freeciv): Status:None = Wont Fix Open/Closed:Open = Closed ___ Follow-up Comment #2: This is controlled

[Freeciv-Dev] [bug #15059] 2.2 Beta comments

2010-11-27 Thread pepeto
Update of bug #15059 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #2: This item has been

[Freeciv-Dev] [bug #15284] Newly Installed Freeciv-2.1.9b1 Will Not Run

2010-11-27 Thread pepeto
Update of bug #15284 (project freeciv): Category: freeciv.org = client ___ Reply to this item at: http://gna.org/bugs/?15284 ___ Message posté

[Freeciv-Dev] [bug #17163] String corrections

2010-11-27 Thread pepeto
Update of bug #17163 (project freeciv): Category:None = rulesets Planned Release: 2.3.0 = 2.3.0-beta2 ___ Follow-up Comment #3: Seems plausible.

[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes and GCC 4.2.4

2010-11-27 Thread pepeto
Follow-up Comment #15, bug #15410 (project freeciv): Is this problem persistent? ___ Reply to this item at: http://gna.org/bugs/?15410 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #15462] [Xaw] No way to airlift unit to/from allied cities

2010-11-27 Thread pepeto
Update of bug #15462 (project freeciv): Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/bugs/?15462 ___ Message posté

[Freeciv-Dev] [bug #15463] [Xaw] Potential bug in goto dialog

2010-11-27 Thread pepeto
Update of bug #15463 (project freeciv): Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/bugs/?15463 ___ Message posté

[Freeciv-Dev] [bug #17101] assertion '((void *)0) != ((pcenter)-owner)' failed.

2010-11-27 Thread pepeto
Follow-up Comment #2, bug #17101 (project freeciv): See also bug #15490. ___ Reply to this item at: http://gna.org/bugs/?17101 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #15490] Sanity check NULL != tile_owner(pcenter) failing

2010-11-27 Thread pepeto
Update of bug #15490 (project freeciv): Status: Confirmed = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #2: See also bug

[Freeciv-Dev] [bug #17170] Only the maximum resolution can be chosen in UI

2010-11-27 Thread Daniel Markstedt
Follow-up Comment #1, bug #17170 (project freeciv): Note: Manually editing the gui_sdl_screen.width and gui_sdl_screen.height values in the resource file works fine. ___ Reply to this item at: http://gna.org/bugs/?17170

[Freeciv-Dev] [bug #15491] civ1 sanity failure punit-transported_by != -1

2010-11-27 Thread pepeto
Update of bug #15491 (project freeciv): Severity: 3 - Normal = 4 - Important Priority: 1 - Later = 7 - High Assigned to:None = pepeto Planned Release:

[Freeciv-Dev] [task #7261] Tracking release 2.2.4

2010-11-27 Thread pepeto
Update of task #7261 (project freeciv): Depends on: = bugs #15491 ___ Reply to this item at: http://gna.org/task/?7261 ___ Message posté

[Freeciv-Dev] [bug #17170] Only the maximum resolution can be chosen in UI

2010-11-27 Thread pepeto
Follow-up Comment #2, bug #17170 (project freeciv): Are you running on full screen mode? ___ Reply to this item at: http://gna.org/bugs/?17170 ___ Message posté via/par Gna!

[Freeciv-Dev] [bug #17170] Only the maximum resolution can be chosen in UI

2010-11-27 Thread Daniel Markstedt
Follow-up Comment #3, bug #17170 (project freeciv): No, fullscreen mode is off. ___ Reply to this item at: http://gna.org/bugs/?17170 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #15539] Quitidle server never quits after single-player player dies

2010-11-27 Thread pepeto
Update of bug #15539 (project freeciv): Status:None = Works For Me Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #15618] some events from the message window are shown in the chat window after loading from cache

2010-11-27 Thread pepeto
Update of bug #15618 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?15618 ___ Message posté

[Freeciv-Dev] [bug #15619] wrong messages when multiple advances are gained by one event

2010-11-27 Thread pepeto
Update of bug #15619 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?15619 ___ Message posté

[Freeciv-Dev] [bug #16710] Units can steal base ownership when loading the game

2010-11-27 Thread pepeto
Update of bug #16710 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16710 ___ Message posté

[Freeciv-Dev] [bug #15684] ownership of tiles not stable via save / load cycle

2010-11-27 Thread pepeto
Update of bug #15684 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?15684 ___ Message posté

[Freeciv-Dev] [bug #15733] FreeCiv uses wrong folder to store data

2010-11-27 Thread pepeto
Update of bug #15733 (project freeciv): Status:None = Need Info ___ Follow-up Comment #1: Does it occur also on new versions/packages of Freeciv?

[Freeciv-Dev] [bug #17172] Fullscreen vs. Full screen

2010-11-27 Thread Daniel Markstedt
URL: http://gna.org/bugs/?17172 Summary: Fullscreen vs. Full screen Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 09:53 Category: client Severity: 2 - Minor

[Freeciv-Dev] [bug #14775] The server appears to have gotten into an infinite loop in the allocation of starting positions.

2010-11-27 Thread pepeto
Follow-up Comment #2, bug #14775 (project freeciv): See also bug #15901. ___ Reply to this item at: http://gna.org/bugs/?14775 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #15901] Infinite loop allocating players

2010-11-27 Thread pepeto
Update of bug #15901 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #2: Duplicate of bug

[Freeciv-Dev] [bug #16046] The server couldn't allocate starting positions

2010-11-27 Thread pepeto
Update of bug #16046 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #4: Duplicate of bug

[Freeciv-Dev] [bug #14775] The server appears to have gotten into an infinite loop in the allocation of starting positions.

2010-11-27 Thread pepeto
Follow-up Comment #3, bug #14775 (project freeciv): See also bug #16198. ___ Reply to this item at: http://gna.org/bugs/?14775 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #16198] infinite loop in the allocation of starting positions

2010-11-27 Thread pepeto
Update of bug #16198 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #2: Duplicate of bug

[Freeciv-Dev] [bug #16265] Losing connection to server often with large maps

2010-11-27 Thread pepeto
Update of bug #16265 (project freeciv): Status: Need Info = Works For Me Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #16404] civ start script doesn't work when there is a folder named freeciv

2010-11-27 Thread pepeto
Update of bug #16404 (project freeciv): Assigned to: cazfi = pepeto ___ Reply to this item at: http://gna.org/bugs/?16404 ___ Message posté

[Freeciv-Dev] [bug #16419] Server will not start and cannot start new game

2010-11-27 Thread pepeto
Update of bug #16419 (project freeciv): Status:None = Works For Me Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #16557] Treaty level

2010-11-27 Thread pepeto
Update of bug #16557 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16557 ___ Message posté

[Freeciv-Dev] [bug #16738] City map view

2010-11-27 Thread pepeto
Update of bug #16738 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16738 ___ Message posté

[Freeciv-Dev] [bug #14775] The server appears to have gotten into an infinite loop in the allocation of starting positions.

2010-11-27 Thread pepeto
Follow-up Comment #4, bug #14775 (project freeciv): See also bug #16745. ___ Reply to this item at: http://gna.org/bugs/?14775 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #16745] Island-based generator inifinite loop

2010-11-27 Thread pepeto
Update of bug #16745 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #3: Duplicate of bug

[Freeciv-Dev] [bug #16770] 1920x1200 too big (when not full-screen)

2010-11-27 Thread pepeto
Update of bug #16770 (project freeciv): Severity: 2 - Minor = 3 - Normal Assigned to:None = pepeto ___ Follow-up Comment #3: See also bug

[Freeciv-Dev] [bug #17170] Only the maximum resolution can be chosen in UI

2010-11-27 Thread pepeto
Update of bug #17170 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #4: Duplicate of bug

[Freeciv-Dev] [bug #16777] Having multiple units on a field resizes the large map view

2010-11-27 Thread pepeto
Update of bug #16777 (project freeciv): Status:None = Works For Me Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #16901] Minimap gets corrupt with large maps

2010-11-27 Thread pepeto
Update of bug #16901 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16901 ___ Message posté

[Freeciv-Dev] [bug #16957] multiplayer network games: when not online during turn, lose messages

2010-11-27 Thread pepeto
Update of bug #16957 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16957 ___ Message posté

[Freeciv-Dev] [bug #17172] Fullscreen vs. Full screen

2010-11-27 Thread Daniel Markstedt
Update of bug #17172 (project freeciv): Status:None = Ready For Test ___ Additional Item Attachment: File name: trunk-s2_3-fullscreen_terminology.diff Size:1 KB

[Freeciv-Dev] [patch #1632] Implement color option type

2010-11-27 Thread pepeto
Update of patch #1632 (project freeciv): Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/patch/?1632 ___ Message

[Freeciv-Dev] [patch #1636] Implement 'enum' option type

2010-11-27 Thread pepeto
Update of patch #1636 (project freeciv): Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/patch/?1636 ___ Message

[Freeciv-Dev] [patch #1958] Implement bitwise option type in xaw client

2010-11-27 Thread pepeto
Update of patch #1958 (project freeciv): Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/patch/?1958 ___ Message

[Freeciv-Dev] [patch #1957] Implement bitwise option type in sdl client

2010-11-27 Thread pepeto
Update of patch #1957 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1957 ___ Message

[Freeciv-Dev] [patch #1631] Implement color option type

2010-11-27 Thread pepeto
Update of patch #1631 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1631 ___ Message

[Freeciv-Dev] [bug #17168] Naming of SDL client help system

2010-11-27 Thread Daniel Markstedt
Update of bug #17168 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: It was used only in one place. Fix attached. (file #11407)

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