[Freeciv-Dev] [bug #18536] While editing Scenario Description in map editor, cursor position always reset to end

2011-08-28 Thread Jacob Nevins

Update of bug #18536 (project freeciv):

  Status:None => Ready For Test 
 Assigned to:None => jtn
 Release:S2.3 => 2.2.7,2.3.0
 Planned Release: => 2.3.1,2.4.0
 Summary: Bug in text field in map editor => While editing
Scenario Description in map editor, cursor position always reset to end

___

Follow-up Comment #1:

Confirmed. The problem is
* extviewer_textbuf_changed() calls
* property_page_change_value() calls
* objprop_refresh_widget() calls
* extviewer_refresh_widgets():
** case OPID_GAME_SCENARIO_DESC:
** gtk_text_buffer_set_text() called unconditionally, resetting cursor
position.

(file #13980, file #13981)
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Additional Item Attachment:

File name: S2_3-scenario-desc-edit.diff   Size:1 KB
File name: trunk-scenario-desc-edit.diff  Size:2 KB


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[Freeciv-Dev] [bug #18527] ImageMagick - different types used

2011-08-28 Thread Matthias Pfafferodt

Update of bug #18527 (project freeciv):

  Status:None => Ready For Test 

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Follow-up Comment #5:

fix compiling of imagemagick

Some magick for ImageMagick - the interface has changed:
 ImageMagick-6.6.2-0: PixelGetNextIteratorRow(...,unsigned long *)
 ImageMagick-6.6.2-1: PixelGetNextIteratorRow(...,size_t *)
Theoretically, "unsigned long" and "size_t" are pretty much the same but in
practice the compiler will complain bitterly.
(from Gem-0.93 ImageMAGICK plugin)

(file #13982)
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Additional Item Attachment:

File name: 0001-fix-compiling-of-imagemagick.patch Size:2 KB


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[Freeciv-Dev] [bug #18564] fix function prototype for ggz_report_victor()

2011-08-28 Thread Matthias Pfafferodt

Update of bug #18564 (project freeciv):

  Status:None => Fixed  
 Assigned to:None => syntron
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #18582] Game property editor has unavoidable scrollbar

2011-08-28 Thread Jacob Nevins

URL:
  

 Summary: Game property editor has unavoidable scrollbar
 Project: Freeciv
Submitted by: jtn
Submitted on: Sun Aug 28 21:58:04 2011
Category: editor
Severity: 2 - Minor
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.0
 Discussion Lock: Any
Operating System: Any
 Planned Release: 

___

Details:

See attached screenshot. In the "Game" tab of the property editor, the middle
column always has a scrollbar; widening the window doesn't help, as the
increase is divided between the left and right columns only.

In English this could be fixed by choosing a shorter label than "Scenario
Description". However, a general solution would be desirable for more verbose
localisations.



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File Attachments:


---
Date: Sun Aug 28 21:58:04 2011  Name: Game-Properties.png  Size: 68kB   By:
jtn



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[Freeciv-Dev] [patch #2947] new rpm spec file

2011-08-28 Thread Matthias Pfafferodt

URL:
  

 Summary: new rpm spec file
 Project: Freeciv
Submitted by: syntron
Submitted on: So 28 Aug 2011 23:33:54 CEST
Category: bootstrap
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

I did some experiments with a new opensuse spec file for freeciv. The
attached version creates several packages. Please test and send comments.
Should there be other subpackages? What needs to be changed for ubuntu, redhat
et al?

Split man freeciv into:
- freeciv-data-client
- freeciv-data-server
- freeciv-data-sounds
- freeciv-doc
- freeciv-aimodules
- freeciv-aimodules-devel
- freeciv-client-gtk2
- freeciv-client-gtk3
- freeciv-client-qt
- freeciv-client-sdl
- freeciv-client-xaw
- freeciv-locale
- freeciv-server
- freeciv-tools
- libfreeciv-srv0
- libfreeciv-srv0-devel
- libfreeciv0
- libfreeciv0-devel

It is a build with shared libraries. Furthermore, I did use
update-alternatives to add a freeciv-client command which links to gtk2 (30),
sdl (20) or xaw (10). In brakets the priority is given.

(see the opensuse build service at
https://build.opensuse.org/package/binaries?package=freeciv-2.3.99&project=home%3Asyntron%3Afreeciv&repository=openSUSE_11.3)



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File Attachments:


---
Date: So 28 Aug 2011 23:33:54 CEST  Name: freeciv.spec  Size: 15kB   By:
syntron



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[Freeciv-Dev] [bug #18584] Restrict "Address" field in property editor to debug builds

2011-08-28 Thread Jacob Nevins

URL:
  

 Summary: Restrict "Address" field in property editor to
debug builds
 Project: Freeciv
Submitted by: jtn
Submitted on: Sun Aug 28 22:58:32 2011
Category: editor
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 2.2.7,2.3.0
 Discussion Lock: Any
Operating System: Any
 Planned Release: 2.3.1,2.4.0

___

Details:

Tiles, units, cities, and players all have an "Address" field displayed in
the property editor.

This is of limited value. It's the address of the client's copy of the object
(not the server's).

It could be argued that it's useful for some developer debugging -- after
all, the editor doubles as an excellent tool to help with debugging. However,
there doesn't seem to be any value in displaying it in non-debug builds; it's
probably just confusing.




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[Freeciv-Dev] [bug #18584] Restrict "Address" field in property editor to debug builds

2011-08-28 Thread Jacob Nevins

Update of bug #18584 (project freeciv):

  Status: In Progress => Ready For Test 

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Additional Item Attachment:

File name: trunk-editprop-address-debug.diff Size:13 KB
File name: S2_3-editprop-address-debug.diff Size:6 KB


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[Freeciv-Dev] [bug #18586] Linking of freeciv-sdl failed because of missing libtasn1.la

2011-08-28 Thread Roland Haeder

URL:
  

 Summary: Linking of freeciv-sdl failed because of missing
libtasn1.la
 Project: Freeciv
Submitted by: quix0r
Submitted on: Sun 28 Aug 2011 10:59:53 PM GMT
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

___

Details:

Hi,

I have latest trunk (it didn't happen with a revision a long time back) and
the final linking of freeciv-sdl failed:

---
libtool: link: cannot find the library `/usr/lib/libtasn1.la' or unhandled
argument `/usr/lib/libtasn1.la'
---

I'm using Debian Unstable (Sid/Squeeze). Attached are all relevant files (as
I hope so).

Please see 'reconfigure.sh' how I have configured it (yes, as a
out-of-source-tree build).



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File Attachments:


---
Date: Sun 28 Aug 2011 10:59:53 PM GMT  Name: config.log  Size: 188kB   By:
quix0r
build configuration files

---
Date: Sun 28 Aug 2011 10:59:53 PM GMT  Name: config.status  Size: 103kB   By:
quix0r
build configuration files

---
Date: Sun 28 Aug 2011 10:59:53 PM GMT  Name: reconfigure.sh  Size: 131B   By:
quix0r
build configuration files


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[Freeciv-Dev] [bug #18586] Linking of freeciv-sdl failed because of missing libtasn1.la

2011-08-28 Thread Roland Haeder

Additional Item Attachment, bug #18586 (project freeciv):

File name: debug.log  Size:3 KB


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[Freeciv-Dev] [bug #18530] Client-spawned server should not listen on all network interfaces

2011-08-28 Thread Jacob Nevins

Update of bug #18530 (project freeciv):

  Status:None => Ready For Test 
 Assigned to:None => jtn

___

Follow-up Comment #1:

Attached the trivial patch to add a "--bind localhost" argument to the
client's server command line. Seems to work on my Ubuntu Linux 10.04 box (IPv6
enabled but not configured). Windows code not even compile-tested. No
configurability.

I'll commit this to trunk soon if there are no objections, so we can begin
the process of ironing out platform-specific kinks...

(file #13991)
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Additional Item Attachment:

File name: trunk-client-spawned-server-bind.diff Size:1 KB


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[Freeciv-Dev] [bug #18093] Production window is not updated when changing production

2011-08-28 Thread Jacob Nevins

Update of bug #18093 (project freeciv):

  Status:None => Need Info  

___

Follow-up Comment #2:

I'm sure I've seen behaviour like this myself, but I can't now reproduce it,
with head-of-S2_3 or 2.3.0-RC2.

Perhaps it's intermittent? If anyone has a reliable method of reproducing
this, do post (including savegame if necessary).

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[Freeciv-Dev] [bug #18198] gtk clients do not show their client_string anywhere.

2011-08-28 Thread Jacob Nevins

Update of bug #18198 (project freeciv):

Category:  client-gtk-3.0 => client 
  Status:None => Ready For Test 
 Assigned to:None => jtn
 Release: => 2.3.0  
Operating System:None => Any
 Planned Release:   2.4.0 => 2.3.1,2.4.0

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Additional Item Attachment:

File name: trunk-help-version-info.diff   Size:5 KB
File name: S2_3-help-version-info.diffSize:5 KB


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[Freeciv-Dev] [bug #18586] Linking of freeciv-sdl failed because of missing libtasn1.la

2011-08-28 Thread anonymous

Follow-up Comment #1, bug #18586 (project freeciv):

It's hard to say much if there are only warnings/errors without the commands
that triggered them, but in my experience, this reeks of la file pollution.
That's obviously a problem with your local environment - one of your la files
lists that lib, so it gets passed down down the chain (usually without any
need).

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