URL:
http://gna.org/bugs/?19103
Summary: Fix minor bugs in new nations
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Dec 3 17:24:20 2011
Category: rulesets
Severity: 3 - Normal
Update of bug #19103 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-S2_4-nations-minor-bugs.diff Size:2 KB
Update of bug #19094 (project freeciv):
Category: bootstrap = rulesets
Assigned to:None = jtn
Planned Release: 2.5.0 = 2.4.0,2.5.0
Summary:
URL:
http://gna.org/bugs/?19104
Summary: [traits] in sanity_check_size() [mem.c::61]:
Warning: malloc with size 0
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Dec 3 18:11:10 2011
Category: general
Update of bug #19104 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-trait-nation-alloc.diff Size:0 KB
URL:
http://gna.org/bugs/?19105
Summary: File information in logged repeated messages can be
misleading
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Dec 3 18:15:45 2011
Category: general
Follow-up Comment #1, bug #19104 (project freeciv):
On second thoughts, let's use fc_calloc(). We don't need the zeroing, but
otherwise it's tidier.
(file #14641)
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File name:
Follow-up Comment #2, patch #3036 (project freeciv):
I think this already exists -- if you were to #define SPECENUM_COUNT
trait_array_size before #including specenum_gen.h, for example, you'd get an
enum constant trait_array_size which could be used in place of
trait_max()+1. (Added in patch
Update of bug #19034 (project freeciv):
Assigned to:None = bitaxis
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http://gna.org/bugs/?19034
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Update of patch #3063 (project freeciv):
Assigned to:None = mixcoatl
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http://gna.org/patch/?3063
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Follow-up Comment #2, bug #19094 (project freeciv):
You have to remove them from POTFILES.in too.
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http://gna.org/bugs/?19094
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Follow-up Comment #3, bug #19094 (project freeciv):
True.
(file #14643)
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Additional Item Attachment:
File name: trunk-S2_4-nations-rm-superseded-bis.diff Size:4 KB
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Follow-up Comment #3, patch #3043 (project freeciv):
I asked:
Could we add the usual iterator pattern to specenums?
On a moment's more thought: we can't define trait_iterate(t) { ... }
because that would involve a #define parameterised by a #define. The best we
can easily do would be
Update of bug #19019 (project freeciv):
Status:None = Fixed
Open/Closed:Open = Closed
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URL:
http://gna.org/bugs/?19107
Summary: Senate blocking war declaration is tied to
Any_Government effect
Project: Freeciv
Submitted by: jtn
Submitted on: Sun Dec 4 00:20:40 2011
Category: general
Update of bug #19107 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-S2_4-no-anarchy-no-senate.diff Size:1 KB
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