[Freeciv-Dev] From Friend

2012-11-19 Thread raahul_da_man
Dear Recruiter: http://zwierzeta-swiata.pl/today.html Mon, 19 Nov 2012 6:44:25 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] [bug #20308] Savefile's stored world map gets deformed when loaded into client

2012-11-19 Thread Davide Baldini
URL: http://gna.org/bugs/?20308 Summary: Savefile's stored world map gets deformed when loaded into client Project: Freeciv Submitted by: davide_at_debian Submitted on: Mon 19 Nov 2012 09:08:23 PM GMT Category: general

[Freeciv-Dev] [patch #3561] Use grids for supported/present units (patch 27/60)

2012-11-19 Thread Marko Lindqvist
Update of patch #3561 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20221] Script signal unit_lost not always emitted when unit lost

2012-11-19 Thread Marko Lindqvist
Update of bug #20221 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20300] Units lost in paradrop do not count to score.units_lost

2012-11-19 Thread Marko Lindqvist
Follow-up Comment #1, bug #20300 (project freeciv): - Updated S2_4/TRUNK against current svn. Old patch still applies to S2_3 (file #16786) ___ Additional Item Attachment: File name: ParadropUnitLostScore-2.patch Size:0 KB

[Freeciv-Dev] [bug #20301] Not all lost units counted in score.units_lost

2012-11-19 Thread Marko Lindqvist
Follow-up Comment #3, bug #20301 (project freeciv): - Updated S2_4/TRUNK against current svn, old patch applies to S2_3 (file #16787, file #16788) ___ Additional Item Attachment: File name: UnitsLostScore-2.patch Size:20 KB File

[Freeciv-Dev] [bug #20308] Savefile's stored world map gets deformed when loaded into client

2012-11-19 Thread Davide Baldini
Follow-up Comment #1, bug #20308 (project freeciv): (Appended map is best seen formatted at: https://mail.gna.org/public/freeciv-dev/2012-11/msg00095.html) ___ Reply to this item at: http://gna.org/bugs/?20308

[Freeciv-Dev] [bug #20308] Savefile's stored world map gets deformed when loaded into client

2012-11-19 Thread Marko Lindqvist
Follow-up Comment #2, bug #20308 (project freeciv): This is probably simply because different coordinate systems used in savegame and on screen. To savegame it is saved forming a square, but you have ISO topology in use, so map is warped. Do you think there's more to this, or can we close this