[Freeciv-Dev] [patch #3483] The way default tileset is selected

2013-02-23 Thread Marko Lindqvist
Follow-up Comment #1, patch #3483 (project freeciv): Now that default tileset selection by priority is fixed That would be bug #20008, except that fix was never even submitted. By above I probably meant that this ticket was opened when I were testing local fix for bug #20008.

[Freeciv-Dev] [bug #20008] Tileset priority not respected

2013-02-23 Thread Marko Lindqvist
Update of bug #20008 (project freeciv): Category:None = client Status: In Progress = Ready For Test Planned Release: = 2.3.5, 2.4.0, 2.5.0

[Freeciv-Dev] [bug #19868] Network protocol documentation

2013-02-23 Thread pepeto
Update of bug #19868 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-23 Thread pepeto
Update of patch #3698 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #20495] punit-activity_count overflow

2013-02-23 Thread pepeto
Follow-up Comment #2, bug #20495 (project freeciv): It also affects Engineers when doing long job (e.g. transforming swamp to ocean in default ruleset) in all branches. ___ Reply to this item at: http://gna.org/bugs/?20495

[Freeciv-Dev] [bug #19943] Initial protocol between trunk and S2_4-or-earlier broken

2013-02-23 Thread Jacob Nevins
Follow-up Comment #14, bug #19943 (project freeciv): Thank you for doing this. It was bothering me (but not enough to actually do anything). It works fine in my (simple) testing. ___ Reply to this item at: http://gna.org/bugs/?19943

[Freeciv-Dev] [bug #20490] Player owner reconnecting to player while delegate user attached = server assertion failures, crash

2013-02-23 Thread Jacob Nevins
Follow-up Comment #6, bug #20490 (project freeciv): Oh, I see. This crash only occurred if 'pamcakes' was completely detached at '/delegate take' time, I guess -- if they were an observer (or player), all would be fine. ___ Reply to this

Re: [Freeciv-Dev] [bug #19943] Initial protocol between trunk and S2_4-or-earlier broken

2013-02-23 Thread Gilles J. Seguin
On Fri, 2013-02-22 at 09:41 +0100, pepeto wrote: Update of bug #19943 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed

Re: [Freeciv-Dev] [patch #3690] dio_put|get_type()

2013-02-23 Thread Gilles J. Seguin
On Fri, 2013-02-22 at 09:27 +0100, pepeto wrote: Update of patch #3690 (project freeciv): Reply to this item at: http://gna.org/patch/?3690 can you say if you have taken care off the endianness. First tough, normally casting should have been enough here, with obvious wrapping for platform to

[Freeciv-Dev] [patch #3743] /delegate tidy-up

2013-02-23 Thread Jacob Nevins
URL: http://gna.org/patch/?3743 Summary: /delegate tidy-up Project: Freeciv Submitted by: jtn Submitted on: Sat Feb 23 23:05:52 2013 Category: general Priority: 5 - Normal Status: In

[Freeciv-Dev] [bug #20525] Unused message for /delegate command

2013-02-23 Thread Jacob Nevins
Update of bug #20525 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #2: To be dealt with in

[Freeciv-Dev] Upcoming build problems

2013-02-23 Thread Marko Lindqvist
In case some of you have missed what I wrote under patch #3230 I'm about to commit soon: Note that one has to force tolua produced sourcefiles to be regenerated after this patch is applied. 'make distclean' is not sufficient, 'make maintainer-clean' should be, followed by fresh build starting

[Freeciv-Dev] [patch #3230] Switch from lua tolua 5.1 to 5.2

2013-02-23 Thread Marko Lindqvist
Update of patch #3230 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3744] Delete lua-5.1 and tolua-5.1 source trees from version control

2013-02-23 Thread Marko Lindqvist
URL: http://gna.org/patch/?3744 Summary: Delete lua-5.1 and tolua-5.1 source trees from version control Project: Freeciv Submitted by: cazfi Submitted on: Sun 24 Feb 2013 07:18:50 AM EET Category: bootstrap

[Freeciv-Dev] [task #7667] Branch S2_5

2013-02-23 Thread Marko Lindqvist
Update of task #7667 (project freeciv): Depends on: = patch #3744 ___ Reply to this item at: http://gna.org/task/?7667 ___ Message sent

[Freeciv-Dev] [patch #3727] River as road natural city names

2013-02-23 Thread Marko Lindqvist
Update of patch #3727 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3745] Set have_river_overlay correctly in case of road with compat_special = River

2013-02-23 Thread Marko Lindqvist
URL: http://gna.org/patch/?3745 Summary: Set have_river_overlay correctly in case of road with compat_special = River Project: Freeciv Submitted by: cazfi Submitted on: Sun 24 Feb 2013 08:10:51 AM EET Category: general

[Freeciv-Dev] [patch #3728] assess_danger() to consider AttFromNonNative unit class flag

2013-02-23 Thread Marko Lindqvist
Update of patch #3728 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20551] failed to compile luasql

2013-02-23 Thread Marko Lindqvist
Follow-up Comment #1, bug #20551 (project freeciv): I had forgotten that luasql gets built only when auth is in use, so its build with lua-5.2 was never tested. I were just surprised that it caused no problems in my testing! There seems to be no lua-5.2 compatible version of luasql available.