Follow-up Comment #1, patch #3483 (project freeciv):
Now that default tileset selection by priority is fixed
That would be bug #20008, except that fix was never even submitted. By above I
probably meant that this ticket was opened when I were testing local fix for
bug #20008.
Update of bug #20008 (project freeciv):
Category:None = client
Status: In Progress = Ready For Test
Planned Release: = 2.3.5, 2.4.0, 2.5.0
Update of bug #19868 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of patch #3698 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Follow-up Comment #2, bug #20495 (project freeciv):
It also affects Engineers when doing long job (e.g. transforming swamp to
ocean in default ruleset) in all branches.
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http://gna.org/bugs/?20495
Follow-up Comment #14, bug #19943 (project freeciv):
Thank you for doing this. It was bothering me (but not enough to actually do
anything). It works fine in my (simple) testing.
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Follow-up Comment #6, bug #20490 (project freeciv):
Oh, I see. This crash only occurred if 'pamcakes' was completely detached at
'/delegate take' time, I guess -- if they were an observer (or player), all
would be fine.
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On Fri, 2013-02-22 at 09:41 +0100, pepeto wrote:
Update of bug #19943 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
On Fri, 2013-02-22 at 09:27 +0100, pepeto wrote:
Update of patch #3690 (project freeciv):
Reply to this item at:
http://gna.org/patch/?3690
can you say if you have taken care off
the endianness.
First tough, normally casting should have been
enough here, with obvious wrapping for platform to
URL:
http://gna.org/patch/?3743
Summary: /delegate tidy-up
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Feb 23 23:05:52 2013
Category: general
Priority: 5 - Normal
Status: In
Update of bug #20525 (project freeciv):
Status:None = Duplicate
Open/Closed:Open = Closed
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Follow-up Comment #2:
To be dealt with in
In case some of you have missed what I wrote under patch #3230 I'm
about to commit soon:
Note that one has to force tolua produced sourcefiles to be
regenerated after this patch is applied. 'make distclean' is not
sufficient, 'make maintainer-clean' should be, followed by fresh build
starting
Update of patch #3230 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?3744
Summary: Delete lua-5.1 and tolua-5.1 source trees from
version control
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 24 Feb 2013 07:18:50 AM EET
Category: bootstrap
Update of task #7667 (project freeciv):
Depends on: = patch #3744
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Update of patch #3727 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?3745
Summary: Set have_river_overlay correctly in case of road
with compat_special = River
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 24 Feb 2013 08:10:51 AM EET
Category: general
Update of patch #3728 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #1, bug #20551 (project freeciv):
I had forgotten that luasql gets built only when auth is in use, so its build
with lua-5.2 was never tested. I were just surprised that it caused no
problems in my testing!
There seems to be no lua-5.2 compatible version of luasql available.
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